張 鈞法

教授兼任資訊中心主任

按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
按照存儲在普爾(Pure)的出版物數量及斯高帕斯(Scopus)引文計算。
1996 …2024

每年研究成果

篩選
會議論文篇章

搜尋結果

  • 2023

    Implementation of Manifold Next Event Estimation for Caustics Rendering on Vulkan

    Jhang, J. W. & Chang, C. F., 2023, 2023 9th International Conference on Applied System Innovation, ICASI 2023. Chang, S.-J., Young, S.-J., Lam, A. D.K.-T., Ji, L.-W. & Prior, S. D. (編輯). Institute of Electrical and Electronics Engineers Inc., p. 193-195 3 p. (2023 9th International Conference on Applied System Innovation, ICASI 2023).

    研究成果: 書貢獻/報告類型會議論文篇章

  • Refraction Rendering with Spectral Interval Sampling

    Pan, C., Lee, F. & Chang, C. F., 2023, 2023 9th International Conference on Applied System Innovation, ICASI 2023. Chang, S.-J., Young, S.-J., Lam, A. D.K.-T., Ji, L.-W. & Prior, S. D. (編輯). Institute of Electrical and Electronics Engineers Inc., p. 163-165 3 p. (2023 9th International Conference on Applied System Innovation, ICASI 2023).

    研究成果: 書貢獻/報告類型會議論文篇章

  • 2017

    A path reuse method for specular surface reflection in Monte Carlo path tracing

    Tang, C. Y. & Chang, C. F., 2017 7月 21, Proceedings of the 2017 IEEE International Conference on Applied System Innovation: Applied System Innovation for Modern Technology, ICASI 2017. Meen, T.-H., Lam, A. D.K.-T. & Prior, S. D. (編輯). Institute of Electrical and Electronics Engineers Inc., p. 1759-1762 4 p. 7988282. (Proceedings of the 2017 IEEE International Conference on Applied System Innovation: Applied System Innovation for Modern Technology, ICASI 2017).

    研究成果: 書貢獻/報告類型會議論文篇章

    1 引文 斯高帕斯(Scopus)
  • Ray tracing API integration for OpenGL applications

    Lai, W. H., Tang, C. Y. & Chang, C. F., 2017, Posters Proceedings. Skala, V. (編輯). May 編輯 University of West Bohemia, 卷 2703. p. 1-5 5 p.

    研究成果: 書貢獻/報告類型會議論文篇章

  • 2015

    Performance comparison of rasterization-based graphics pipeline and ray tracing on GPU shaders

    Chang, C. F., Chen, K. W. & Chuang, C. C., 2015 9月 9, 2015 IEEE International Conference on Digital Signal Processing, DSP 2015. Institute of Electrical and Electronics Engineers Inc., p. 120-123 4 p. 7251842. (International Conference on Digital Signal Processing, DSP; 卷 2015-September).

    研究成果: 書貢獻/報告類型會議論文篇章

  • 2011

    Nonlinear revision control for images

    Chen, H. T., Wei, L. Y. & Chang, C. F., 2011 7月, Proceedings of ACM SIGGRAPH 2011, SIGGRAPH 2011. 4 編輯 卷 30. 105

    研究成果: 書貢獻/報告類型會議論文篇章

    39 引文 斯高帕斯(Scopus)
  • 2010

    Support of Android lab modules for embedded system curriculum

    Wang, M. T., Huang, P. C., Lee, J. K., Lai, S. H., Jang, R., Chang, C. F., Liu, C. W., Kuo, T. W. & Liao, S., 2010, Proceedings - 2010 Workshop on Embedded Systems Education, WESE 2010. 4. (Proceedings - 2010 Workshop on Embedded Systems Education, WESE 2010).

    研究成果: 書貢獻/報告類型會議論文篇章

    8 引文 斯高帕斯(Scopus)
  • 2009

    Real-time ray tracing with CUDA

    Shih, M., Chiu, Y. F., Chen, Y. C. & Chang, C. F., 2009, Algorithms and Architectures for Parallel Processing - 9th International Conference, ICA3PP 2009, Proceedings. p. 327-337 11 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 5574 LNCS).

    研究成果: 書貢獻/報告類型會議論文篇章

    7 引文 斯高帕斯(Scopus)
  • Real-time soft shadow for displacement mapped surfaces

    Chang, C. F., Lin, B. Q., Chen, Y. C. & Chiu, Y. F., 2009, Proceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009. p. 1254-1257 4 p. 5202729. (Proceedings - 2009 IEEE International Conference on Multimedia and Expo, ICME 2009).

    研究成果: 書貢獻/報告類型會議論文篇章

    2 引文 斯高帕斯(Scopus)
  • 2007

    Real-time rendering of splashing stream water

    Chang, J. W., Lei, S. I. E., Chang, C. F. & Cheng, Y. J., 2007, Proceedings - 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing, IIHMSP 2007.. p. 337-340 4 p. 4457558. (Proceedings - 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing, IIHMSP 2007.; 卷 1).

    研究成果: 書貢獻/報告類型會議論文篇章

    2 引文 斯高帕斯(Scopus)
  • 2006

    GPU-based ocean rendering

    Chiu, Y. F. & Chang, C. F., 2006, 2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings. p. 2125-2128 4 p. 4037052. (2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings; 卷 2006).

    研究成果: 書貢獻/報告類型會議論文篇章

    17 引文 斯高帕斯(Scopus)
  • 2004

    AR for the masses: Building a low-cost portable AR system from off-the-shelf components

    Chen, H. T. & Chang, C. F., 2004, Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry. p. 455-458 4 p. (Proceedings VRCAI 2004 - ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry).

    研究成果: 書貢獻/報告類型會議論文篇章

  • 2003

    Recovery of reflectance properties for merging multiple 3D scans

    Jiang, X., Chang, C. F., Ho, W. Y., Chen, S. & Chang, I. C., 2003, ICICS-PCM 2003 - Proceedings of the 2003 Joint Conference of the 4th International Conference on Information, Communications and Signal Processing and 4th Pacific-Rim Conference on Multimedia. Institute of Electrical and Electronics Engineers Inc., p. 683-687 5 p. 1292543. (ICICS-PCM 2003 - Proceedings of the 2003 Joint Conference of the 4th International Conference on Information, Communications and Signal Processing and 4th Pacific-Rim Conference on Multimedia; 卷 2).

    研究成果: 書貢獻/報告類型會議論文篇章

  • 2002

    Enhancing 3D graphics on mobile devices by image-based rendering

    Chang, C. F. & Ger, S. H., 2002, Advances in Multimedia Information Processing - PCM 2002 - 3rd IEEE Pacific Rim Conference on Multimedia, Proceedings. Chen, Y.-C., Chang, L.-W. & Hsu, C.-T. (編輯). Springer Verlag, p. 1105-1111 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); 卷 2532).

    研究成果: 書貢獻/報告類型會議論文篇章

    開啟存取
    69 引文 斯高帕斯(Scopus)
  • 1999

    LDI tree: A hierarchical representation for image-based rendering

    Chang, C. F., Bishop, G. & Lastra, A., 1999 7月 1, Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1999. Association for Computing Machinery, Inc, p. 291-298 8 p. (Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1999).

    研究成果: 書貢獻/報告類型會議論文篇章

    121 引文 斯高帕斯(Scopus)
  • Z3: An Economical Hardware Technique for High-Quality Antialiasing and Transparency

    Jouppi, N. P. & Chang, C. F., 1999, Proceedings - SIGGRAPH/Eurographics Workshop on Graphics Hardware. Kaufmann, A., Strasser, W., Molnar, S. & Schneider, B.-O. (編輯). The Eurographics Association, p. 85-93 9 p. (Proceedings - SIGGRAPH/Eurographics Workshop on Graphics Hardware).

    研究成果: 書貢獻/報告類型會議論文篇章

    56 引文 斯高帕斯(Scopus)
  • 1996

    Scalable parallel algorithms for interactive visualization of curved surfaces

    Kumar, S., Chang, C. F. & Manocha, D., 1996, Proceedings of the 1996 ACM/IEEE Conference on Supercomputing, SC 1996. Association for Computing Machinery, (Proceedings of the International Conference on Supercomputing; 卷 1996-November).

    研究成果: 書貢獻/報告類型會議論文篇章