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Key factors and network model for location-based cultural mobile game design
Li, R. Y. & Wang, C. H., 2020 11月 1, 於: British Journal of Educational Technology. 51, 6, p. 2495-2512 18 p.研究成果: 雜誌貢獻 › 期刊論文 › 同行評審
開啟存取6 引文 斯高帕斯(Scopus) -
Learner presence, perception, and learning achievements in augmented–reality–mediated learning environments
Chen, Y. H. & Wang, C. H., 2018 7月 4, 於: Interactive Learning Environments. 26, 5, p. 695-708 14 p.研究成果: 雜誌貢獻 › 期刊論文 › 同行評審
28 引文 斯高帕斯(Scopus) -
The effects of augmented reality representations on student’s’ understanding on learning fraction
Chung, M. C. & Wang, C. H., 2018, Proceedings of the 17th European Conference on e-Learning, ECEL 2018. Andreatos, A., Sgouropoulou, C. & Ntalianis, K. (編輯). Academic Conferences Limited, p. 715-720 6 p. (Proceedings of the European Conference on e-Learning, ECEL; 卷 2018-November).研究成果: 書貢獻/報告類型 › 會議論文篇章
1 引文 斯高帕斯(Scopus) -
Discovery augmented reality mobile gaming scheme for understanding color fundamentals
Huang, Y. W., Wang, C. H. & Chen, Y. H., 2017, Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017. Pivec, M. & Grundler, J. (編輯). Academic Conferences and Publishing International Limited, p. 944-947 4 p. (Proceedings of the 11th European Conference on Games Based Learning, ECGBL 2017).研究成果: 書貢獻/報告類型 › 會議論文篇章
1 引文 斯高帕斯(Scopus) -
An investigation of the effects of individual differences on mobile-based augmented reality english vocabulary learning
Sytwu, T. A. & Wang, C. H., 2016, Lecture Notes in Educational Technology. 9789811000256 編輯 Springer International Publishing, p. 387-410 24 p. (Lecture Notes in Educational Technology; 編號 9789811000256).研究成果: 書貢獻/報告類型 › 篇章
5 引文 斯高帕斯(Scopus)