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圖文傳播學系
國立臺灣師範大學
科技與工程學院
郵寄地址
臺灣
概覽
指紋
網路
個人檔案
(10)
研究計畫
(15)
研究成果
(165)
資料集
(4)
新聞/媒體
(3)
指紋
查看啟用 圖文傳播學系 的研究主題。這些主題標籤來自此機構會員的作品。共同形成了獨特的指紋。
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INIS
accuracy
6%
advertising
5%
aesthetics
6%
algorithms
5%
amplitudes
8%
applications
39%
attitudes
6%
authentication
5%
calibration
6%
china
19%
cities
8%
colleges
12%
color
58%
comparative evaluations
6%
computers
11%
construction
9%
control
8%
covid-19
14%
data
32%
data visualization
8%
decision making
5%
design
59%
detection
13%
devices
11%
diffusion
7%
dynamics
5%
education
8%
employees
6%
environment
17%
errors
21%
evaluation
8%
exercise
9%
feedback
6%
frequency modulation
11%
holography
21%
humans
9%
hybrids
10%
image processing
5%
images
74%
industry
18%
information
49%
inks
13%
interactions
8%
interfaces
6%
interpolation
13%
investigations
5%
laboratories
5%
learning
100%
lenses
6%
levels
14%
matrices
19%
microstructure
9%
modifications
5%
modulation
8%
neural networks
8%
output
9%
people
11%
performance
15%
processing
5%
production
8%
protection
8%
psychological behavior
10%
range
5%
recovery
6%
regression analysis
5%
resolution
5%
schools
25%
screens
5%
security
10%
simulation
5%
size
10%
solutions
5%
spectra
9%
spectral reflectance
12%
substrates
6%
surveys
13%
taiwan
21%
teaching
19%
tools
7%
universities
5%
values
22%
Social Sciences
Advertising
8%
Application
8%
Approach
6%
Augmented Reality
17%
Chinese
10%
Content
5%
Culture
8%
Design
13%
Difference
11%
Electronic Learning
18%
English Language
6%
English Vocabulary
8%
Experiments
8%
Facebook
8%
Groups
13%
Individual Differences
10%
Investigation
5%
Learner
8%
Learning
34%
Learning Motivation
10%
Learning Outcome
5%
Learning Style
11%
Location
5%
Perspective
9%
Primary Schools
5%
Process
10%
Production
8%
Program
5%
Research
9%
Secondary Schools
8%
Student Achievement
14%
Students
30%
Teaching
9%
Technology Acceptance Model
5%
Understanding
5%
Computer Science
Amplitude Modulation
8%
Application
19%
Augmented Reality
38%
Augmented Reality System
7%
Book Production
8%
Control
6%
Decryption
6%
Design
41%
Detection
10%
Digital Halftoning
15%
Digital Publishing
8%
Education
5%
Facebook
6%
Frequency Modulation
11%
Game Development
5%
Graphics
15%
Intellectual Property
8%
Interpolation
8%
Learning Experiences
6%
Mixed Reality
5%
Mobile Augmented Reality
7%
Mobile Technology
6%
Models
15%
Motivation
16%
Protection
8%
Publishing Industry
5%
Security Feature
5%
Simulation
5%
Social Media
8%
Threshold Matrix
6%
User
20%
Watermarking
6%