Wristbands as interaction devices: A vision-based interaction space for facilitating full-body learning

Chen Chung Liu, Wen Chi Chiou, Shu Ju Tai, Chin Chung Tsai, Gwo Dong Chen, Chen Wei Jong, Baw Jhiune Liu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

The development of ubiquitous computing and sensor network technology has made full-body interaction with computers possible in many scenarios. However, learners encounter different interaction style such as body touch or body demonstration in the interaction style. Therefore, this study attempted to explore the links among learner actions, learning process and peer interactions in the full-body interaction scenarios. A methodology that utilizes wristbands as the interaction devices between computers and children is implemented to support an illustrative full-body interaction scenario. Children reactions revealed that they developed knowledge and connected their body gestures to the symbol notations of mathematics after experiencing the full-body interaction activities. Partner supports in the full-body interaction scenario were frequently carried out by body touch and demonstration.

Original languageEnglish
Title of host publicationProceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
Pages171-173
Number of pages3
DOIs
Publication statusPublished - 2006 Dec 1
Externally publishedYes
Event4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006 - Athens, Greece
Duration: 2006 Nov 162006 Nov 17

Publication series

NameProceedings - Fourth IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006

Conference

Conference4th IEEE International Workshop on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2006
CountryGreece
CityAthens
Period06/11/1606/11/17

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications
  • Electrical and Electronic Engineering

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