TY - GEN
T1 - Why do adolescents like to play computer games and what do they play? Taiwan high school students' experiences
AU - Chou, Chien
AU - Tsai, Meng Jung
PY - 2003
Y1 - 2003
N2 - In order to answer why adolescents like to play computer games and what do they play, this study explores the correlates of Taiwan high school students' motivations, behaviors and pleasures related to computer game playing. Five hundred and thirty five valid data were collected. The results indicate that respondents spend an average of 4.15 hours per week playing computer games. Respondents reported that they play games primarily for entertainment, for seeking information, and for filling time and as social device. They experience most pleasure in this shared experience, followed by excitement and fantasy. The stronger the motivation to play, the greater the pleasure players experience in playing.
AB - In order to answer why adolescents like to play computer games and what do they play, this study explores the correlates of Taiwan high school students' motivations, behaviors and pleasures related to computer game playing. Five hundred and thirty five valid data were collected. The results indicate that respondents spend an average of 4.15 hours per week playing computer games. Respondents reported that they play games primarily for entertainment, for seeking information, and for filling time and as social device. They experience most pleasure in this shared experience, followed by excitement and fantasy. The stronger the motivation to play, the greater the pleasure players experience in playing.
KW - Adolescents
KW - Computer games
KW - High school students
KW - Taiwan
UR - http://www.scopus.com/inward/record.url?scp=1542516776&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=1542516776&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:1542516776
SN - 088986361X
T3 - Proceedings of the IASTED International Conference on Computers and Advanced Technology in Education
SP - 577
EP - 582
BT - Proceedings of the IASTED International Conference on Computers and Advanced Technology in Education
T2 - Proceedings of the IASTED International Conference on Computers and Advanced Technology in Education
Y2 - 30 June 2003 through 2 July 2003
ER -