Social Sciences
Sport
100%
Technology Acceptance Model
100%
Technology
66%
Analysis
33%
Purpose
33%
Questionnaires
33%
Experience
33%
Authors
33%
Feature
33%
Change
33%
Understanding
33%
Professional Personnel
33%
Audience
33%
Internet
33%
Relevance
33%
Structural Equation Modeling
33%
Televiewers
33%
Sport Event
33%
Online Survey
33%
Structural Model
33%
Professional Sport
33%
COVID-19
33%
Computer Science
Models
100%
Social Presence
100%
Events
60%
Teams
20%
Contexts
20%
Modeling
20%
Questionnaire
20%
Structural Equation
20%
Internet
20%
Websites
20%
Deeper Understanding
20%
Mechanical Turk
20%
Online Survey
20%
Least Squares Method
20%
Structural Model
20%
Positive Relationship
20%
Practical Function
20%
Technology Developer
20%
INIS
fans
100%
covid-19
100%
surveys
20%
gain
20%
equations
20%
modeling
20%
industry
20%
developers
20%
websites
20%
internet
20%
structural models
20%
least square fit
20%
models (structural)
20%
Psychology
Behavior
100%
Questionnaires
50%
Intention
50%
Websites
50%
Structural Model
50%
Economics, Econometrics and Finance
Innovation Adoption
100%
Knowledge
33%
Specific Industry
33%
Partial Least Squares Structural Equation Modeling
33%