Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum
- Jon Chao Hong
- , Ming Yueh Hwang*
- , Yu Ju Chen
- , Pei Hsin Lin
- , Yao Tien Huang
- , Hao Yueh Cheng
- , Chih Chin Lee
*Corresponding author for this work
Research output: Contribution to journal › Article › peer-review
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