TY - JOUR
T1 - Using mobile devices to enhance the interactive learning for spatial geometry
AU - Chang, Kuo En
AU - Wu, Lin Jung
AU - Lai, Shing Chuang
AU - Sung, Yao Ting
N1 - Publisher Copyright:
© 2014 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2016/5/18
Y1 - 2016/5/18
N2 - The purpose of this research is to develop a hands-on spatial geometry learning system to facilitate the learning of geometry. The development of this system was based on Duval's four critical elements of geometric learning: perceptual apprehension, sequential apprehension, operative apprehension, and discursive apprehension. The system offers support to high school students in the process of spatial geometry problem-solving. It provides a hands-on approach for manipulating spatial figures, thereby developing the students' visualization skills and ability to conceptualize images. The experiment comprised a total of 58 participants from different classes with the experimental group using the proposed learning system, whereas the control group using the traditional pencil-and-paper approach. The study investigated the effects of the hands-on system on the perceptual, sequential, and operative apprehension, and on overall spatial geometry scores and learning attitude. The results indicated improvements on effective learning and a higher level of sequential, operative apprehension, and overall spatial geometry scores from the experimental group.
AB - The purpose of this research is to develop a hands-on spatial geometry learning system to facilitate the learning of geometry. The development of this system was based on Duval's four critical elements of geometric learning: perceptual apprehension, sequential apprehension, operative apprehension, and discursive apprehension. The system offers support to high school students in the process of spatial geometry problem-solving. It provides a hands-on approach for manipulating spatial figures, thereby developing the students' visualization skills and ability to conceptualize images. The experiment comprised a total of 58 participants from different classes with the experimental group using the proposed learning system, whereas the control group using the traditional pencil-and-paper approach. The study investigated the effects of the hands-on system on the perceptual, sequential, and operative apprehension, and on overall spatial geometry scores and learning attitude. The results indicated improvements on effective learning and a higher level of sequential, operative apprehension, and overall spatial geometry scores from the experimental group.
KW - imagery and visualization
KW - mathematics
KW - mental imagery
KW - mobile devices
KW - spatial geometry
UR - http://www.scopus.com/inward/record.url?scp=85028257790&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85028257790&partnerID=8YFLogxK
U2 - 10.1080/10494820.2014.948458
DO - 10.1080/10494820.2014.948458
M3 - Article
AN - SCOPUS:85028257790
SN - 1049-4820
VL - 24
SP - 916
EP - 934
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 4
ER -