Using Augmented Reality to Promote Homogeneity in Learning Achievement

Jia Zhang, Tzu Chien Liu, Yao Ting Sung, Kuo En Chang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

The issue of individual differences among learners has thus far received the most attention from education researchers. Many teachers strive to develop a learning strategy with significant effect on the majority of learners. Through literature analysis, this study found that not only could Augmented Reality (AR) improve learning effectiveness, it could also reduce the impact of individual differences on learning outcomes. Therefore, this study designed a set of AR-aided teaching systems to help teachers supplement curriculum content using AR. Sixty-six participants from elementary schools were involved in this study. The results confirmed that AR can help learners to achieve better learning outcomes, and can effectively improve learning achievement in non-high-scoring groups, enabling them to perform closer to those in high-scoring groups and reducing the gap in overall learning level. This study also discovered that technological barriers could reduce the benefits of AR in teaching contexts. Authoring tools with low operating thresholds are valuable for AR-aided teaching systems.

Original languageEnglish
Title of host publicationProceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015
EditorsIan Gwilt, Julian Stadon, Carl H. Smith
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1-5
Number of pages5
ISBN (Electronic)9781467396288
DOIs
Publication statusPublished - 2015 Dec 9
Event14th IEEE International Symposium on Mixed and Augmented Reality: Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015 - Fukuoka, Japan
Duration: 2015 Sep 292015 Oct 3

Publication series

NameProceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015

Other

Other14th IEEE International Symposium on Mixed and Augmented Reality: Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015
CountryJapan
CityFukuoka
Period15/9/2915/10/3

Fingerprint

Augmented reality
Teaching
Curricula
Education

Keywords

  • Augmented Reality
  • Computer-assisted instruction
  • K-12 education

ASJC Scopus subject areas

  • Artificial Intelligence
  • Software

Cite this

Zhang, J., Liu, T. C., Sung, Y. T., & Chang, K. E. (2015). Using Augmented Reality to Promote Homogeneity in Learning Achievement. In I. Gwilt, J. Stadon, & C. H. Smith (Eds.), Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015 (pp. 1-5). [7350726] (Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/ISMAR-MASHD.2015.17

Using Augmented Reality to Promote Homogeneity in Learning Achievement. / Zhang, Jia; Liu, Tzu Chien; Sung, Yao Ting; Chang, Kuo En.

Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015. ed. / Ian Gwilt; Julian Stadon; Carl H. Smith. Institute of Electrical and Electronics Engineers Inc., 2015. p. 1-5 7350726 (Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Zhang, J, Liu, TC, Sung, YT & Chang, KE 2015, Using Augmented Reality to Promote Homogeneity in Learning Achievement. in I Gwilt, J Stadon & CH Smith (eds), Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015., 7350726, Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015, Institute of Electrical and Electronics Engineers Inc., pp. 1-5, 14th IEEE International Symposium on Mixed and Augmented Reality: Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015, Fukuoka, Japan, 15/9/29. https://doi.org/10.1109/ISMAR-MASHD.2015.17
Zhang J, Liu TC, Sung YT, Chang KE. Using Augmented Reality to Promote Homogeneity in Learning Achievement. In Gwilt I, Stadon J, Smith CH, editors, Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015. Institute of Electrical and Electronics Engineers Inc. 2015. p. 1-5. 7350726. (Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015). https://doi.org/10.1109/ISMAR-MASHD.2015.17
Zhang, Jia ; Liu, Tzu Chien ; Sung, Yao Ting ; Chang, Kuo En. / Using Augmented Reality to Promote Homogeneity in Learning Achievement. Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015. editor / Ian Gwilt ; Julian Stadon ; Carl H. Smith. Institute of Electrical and Electronics Engineers Inc., 2015. pp. 1-5 (Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, ISMAR-MASH'D 2015).
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