Unlocking the Magic of Gamification for Preschool Language Learners: A Non-digital Approach to Boosting Reading Engagement at Home: 探究非數位遊戲對於提升幼兒居家閱讀之成效

Alan K. Murray, I. Shan Jenny Chen*, Yeu Ting Liu*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Gamification has proven to be an effective strategy for enhancing engagement and motivation in ESL/EFL settings. However, its potential in at-home language learning environments, especially for young preschoolers, remains uncertain. This study examines the application of non-digital gamification as an educational tool in a kindergarten EFL class to encourage at-home English reading practice. The research discovered that the gamified reading approach positively affected both oral reading fluency and young EFL learners’ attitudes toward reading. Additionally, the treatment resulted in increased voluntary exposure to the target language, demonstrated by the participants reporting 900 more instances of at-home reading practice compared to the control group. Notably, the study revealed a larger within-group variation in the treatment group, indicating that differentiated instruction and remedial support might be essential for gamification treatments, especially for those with low proficiency. The findings imply that gamification can serve as a valuable tool in decreasing young EFL learners’ negative feelings toward reading and speaking English, enhancing their motivation to engage in at-home reading practice and improving their reading skills.

Original languageEnglish
Pages (from-to)155-188
Number of pages34
JournalEnglish Teaching and Learning
Volume48
Issue number2
DOIs
Publication statusPublished - 2024 Jun

Keywords

  • At-home reading
  • Gamification
  • Language learning
  • Non-digital gamification
  • Reading fluency

ASJC Scopus subject areas

  • Education
  • Linguistics and Language

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