TY - JOUR
T1 - The use of virtual chatbots to support Chinese as a foreign language learners’ communication skills through scaffolded self-directed learning
AU - Lan, Yu Ju
AU - Grant, Scott
AU - Yeh, Hui Chin
N1 - Publisher Copyright:
ISSN 1436–4522 (online) and 1176–3647 (print). DOI 10.30191/ETS. This article of Educational Technology & Society is available under Creative Commons CC-BY- 1 NC-ND 3.0 license (https://creativecommons.org/licenses/by-nc-nd/3.0/). For further queries, please contact Editors at [email protected].
PY - 2025
Y1 - 2025
N2 - This study investigated the use of virtual chatbots in a 3D multi-user virtual environment (3D MUVE) to enhance the communication skills of Chinese as a foreign language (CFL) learners. Several virtual chat agents, developed using pattern matching techniques and embedded in Second Life, created a blended learning environment in which CFL learners completed authentic language tasks through scaffolded self-directed learning (SDL). The chatbots were able to interact with the learners, answer their questions, and provide guidance as needed. A mixed methods approach was used to collect quantitative and qualitative data from 49 Chinese Studies students at an Australian university. Quantitative data was collected using a one-group post-test only design where learning outcomes were assessed using a Moodle post-test. Qualitative data included log data of students’ activities in Second Life. After a whole-class lesson, students logged into Second Life to complete assigned tasks supported by progress indicators and scaffolding for different activities. Results indicated that CFL learners improved their communication skills and reduced errors caused by their native language. The combination of virtual chat agents and a scaffolded SDL context seemed to effectively support CFL students’ interpersonal communication skills while reducing vocabulary and sentence structure errors.
AB - This study investigated the use of virtual chatbots in a 3D multi-user virtual environment (3D MUVE) to enhance the communication skills of Chinese as a foreign language (CFL) learners. Several virtual chat agents, developed using pattern matching techniques and embedded in Second Life, created a blended learning environment in which CFL learners completed authentic language tasks through scaffolded self-directed learning (SDL). The chatbots were able to interact with the learners, answer their questions, and provide guidance as needed. A mixed methods approach was used to collect quantitative and qualitative data from 49 Chinese Studies students at an Australian university. Quantitative data was collected using a one-group post-test only design where learning outcomes were assessed using a Moodle post-test. Qualitative data included log data of students’ activities in Second Life. After a whole-class lesson, students logged into Second Life to complete assigned tasks supported by progress indicators and scaffolding for different activities. Results indicated that CFL learners improved their communication skills and reduced errors caused by their native language. The combination of virtual chat agents and a scaffolded SDL context seemed to effectively support CFL students’ interpersonal communication skills while reducing vocabulary and sentence structure errors.
KW - 3D multi-user virtual environments
KW - Chinese as a foreign language
KW - Scaffolded self-directed learning
KW - Virtual chatbots
KW - Virtual reality
UR - https://www.scopus.com/pages/publications/105002427981
UR - https://www.scopus.com/pages/publications/105002427981#tab=citedBy
U2 - 10.30191/ETS.202504_28(2).SP04
DO - 10.30191/ETS.202504_28(2).SP04
M3 - Article
AN - SCOPUS:105002427981
SN - 1176-3647
VL - 28
SP - 1
EP - 19
JO - Educational Technology and Society
JF - Educational Technology and Society
IS - 2
ER -