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The Role of Epistemic Curiosity in A 3D Virtual Game for Science Learning

  • Hsing Ying Tu
  • , S. W.Y. Lee*
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution

Abstract

In this study, we developed a three-dimensional virtual game to help students understand the concepts of evaporation and condensation. Next, we developed a research model to examine the relationships between epistemic curiosity, situational interest, learning engagement, and science achievement. Finally, we investigated the mediating role of situational interest in the proposed model. To this end, we will collect data from approximately 75 6thgrade students in Taiwan. We will analyze the results of the measurement model, as well as the underlying structural relationships, through PLS-SEM.

Original languageEnglish
Title of host publicationProceedings of the 30th International Conference on Computers in Education, ICCE 2022
EditorsSridhar IYER, Ju-Ling SHIH, Weiqin CHEN, Mas Nida MD KHAMBARI
PublisherAsia-Pacific Society for Computers in Education
Pages293-299
Number of pages7
VolumePartF1
ISBN (Print)9789869721493
Publication statusPublished - 2022
Event30th International Conference on Computers in Education, ICCE 2022 - Hybrid, Kuala Lumpur, Malaysia
Duration: 2022 Nov 28 → 2022 Dec 2

Conference

Conference30th International Conference on Computers in Education, ICCE 2022
Country/TerritoryMalaysia
CityHybrid, Kuala Lumpur
Period2022/11/28 → 2022/12/02

Keywords

  • engagement
  • epistemic curiosity
  • science achievement
  • situational interest

ASJC Scopus subject areas

  • Education
  • Computer Science Applications
  • Artificial Intelligence

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