TY - JOUR
T1 - The relationship among gameplay self-efficacy, gameplay interest, cognitive load, and self-confidence enhancement in geography board games
AU - Hong, Jon Chao
AU - Wang, Chih Mei
AU - Ye, Jhen Ni
AU - Wu, Feng Shu
N1 - Publisher Copyright:
© 2020, National Taiwan Normal University. All rights reserved.
PY - 2020
Y1 - 2020
N2 - This study explored the integration of geography board games into a world geography curriculum. Through this game, students’ gameplay self-efficacy, gameplay interest, cognitive load, and self-confidence were evaluated. This study collected 149 valid data to test the reliability and validity, and VirtualPLS statistical software was employed. The study results demonstrated that in the context of geography board games, gameplay self-efficacy were positively correlated with gameplay interest and negatively correlated with cognitive load. Additionally, gameplay interest in geography board games was found to effectively improve self-confidence. The study results indicate that well-designed learning content enables learners’ knowledge gains and gives them the chance to review the content during the process of playing.
AB - This study explored the integration of geography board games into a world geography curriculum. Through this game, students’ gameplay self-efficacy, gameplay interest, cognitive load, and self-confidence were evaluated. This study collected 149 valid data to test the reliability and validity, and VirtualPLS statistical software was employed. The study results demonstrated that in the context of geography board games, gameplay self-efficacy were positively correlated with gameplay interest and negatively correlated with cognitive load. Additionally, gameplay interest in geography board games was found to effectively improve self-confidence. The study results indicate that well-designed learning content enables learners’ knowledge gains and gives them the chance to review the content during the process of playing.
KW - Cognitive load
KW - Gameplay interest
KW - Geography board game
KW - Self-confidence enhancement
UR - http://www.scopus.com/inward/record.url?scp=85092396446&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85092396446&partnerID=8YFLogxK
U2 - 10.6209/JORIES.202009_65(3).0008
DO - 10.6209/JORIES.202009_65(3).0008
M3 - Article
AN - SCOPUS:85092396446
SN - 2073-753X
VL - 65
SP - 225
EP - 250
JO - Journal of Research in Education Sciences
JF - Journal of Research in Education Sciences
IS - 3
ER -