Abstract
A mobile game-based activity was presented in this study with the guidance of learning and practicing Chinese as second language. By using existing open-source software which is free and easy-to-use as a virtual interface, this learning activity was designed to deliver real world content that are suitable for Chinese-as-a-second-language students over the mobile devices. In addition, it was expected to explore effects of mobile game-based learning on their academic achievement, motivation, and satisfaction while providing some infomation for future researches.
Original language | English |
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Pages | 595-601 |
Number of pages | 7 |
Publication status | Published - 2012 |
Event | 20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore Duration: 2012 Nov 26 → 2012 Nov 30 |
Other
Other | 20th International Conference on Computers in Education, ICCE 2012 |
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Country/Territory | Singapore |
City | Singapore |
Period | 2012/11/26 → 2012/11/30 |
Keywords
- Game-based learning
- Learning Chinese as a second language
- Mobile learning
ASJC Scopus subject areas
- Computer Science (miscellaneous)
- Education