The primary design of a game-based mobile learning for practicing Chinese language

Jing Jia Chen, Albert C. Wang

Research output: Contribution to conferencePaper

Abstract

A mobile game-based activity was presented in this study with the guidance of learning and practicing Chinese as second language. By using existing open-source software which is free and easy-to-use as a virtual interface, this learning activity was designed to deliver real world content that are suitable for Chinese-as-a-second-language students over the mobile devices. In addition, it was expected to explore effects of mobile game-based learning on their academic achievement, motivation, and satisfaction while providing some infomation for future researches.

Original languageEnglish
Pages595-601
Number of pages7
Publication statusPublished - 2012 Jan 1
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: 2012 Nov 262012 Nov 30

Other

Other20th International Conference on Computers in Education, ICCE 2012
CountrySingapore
CitySingapore
Period12/11/2612/11/30

Keywords

  • Game-based learning
  • Learning Chinese as a second language
  • Mobile learning

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

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  • Cite this

    Chen, J. J., & Wang, A. C. (2012). The primary design of a game-based mobile learning for practicing Chinese language. 595-601. Paper presented at 20th International Conference on Computers in Education, ICCE 2012, Singapore, Singapore.