The integration of Second Life into CFL teaching and learning

Sarah Hsueh Jui Liu, Yu Ju Lan, Tsun Ju Lin, Yu Ping Wang, Nian Shing Chen

Research output: Contribution to conferencePaperpeer-review

Abstract

In the past a few years, technology has made it feasible to use virtual worlds to enhance second or foreign language learning. The objective of this paper is twofold: first, to explain how the teaching of Chinese as a Foreign language was implemented in such a virtual environment in relation to teaching approaches in a second/foreign language, such as the task-based approach, and the language activities, tools, and resources in Second Life; and second, to illustrate the effects of such virtual pedagogy on English speakers as novice learners of Chinese at a tertiary level in Australia. The preliminary results derived from the pre- and post-test and online survey questionnaires show that virtual worlds like Second Life have a great potential not only to improve the knowledge of Chinese but also to increase learners' levels of interest in learning the language. All in all, this small-scale study proved that it is possible to implement in a virtual classroom the strategies used in L2/FL teaching in conventional face-to-face settings.

Original languageEnglish
Pages650-654
Number of pages5
Publication statusPublished - 2012
Event20th International Conference on Computers in Education, ICCE 2012 - Singapore, Singapore
Duration: 2012 Nov 262012 Nov 30

Other

Other20th International Conference on Computers in Education, ICCE 2012
Country/TerritorySingapore
CitySingapore
Period2012/11/262012/11/30

Keywords

  • Chinese as a Foreign Language (CFL)
  • Second Life
  • Second/Foreign language (L2/FL)
  • Virtual worlds

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

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