INIS
fuzzy logic
100%
devices
100%
dnp
100%
information
40%
weight
20%
decision making
20%
business
20%
evaluation
20%
computers
20%
laboratories
20%
marketing
20%
foundations
20%
psychological behavior
20%
Social Sciences
Acceptance
100%
Customer
42%
Opinion
28%
Technology
28%
Purchase
28%
Identity
14%
Process
14%
Decision Making
14%
Novels
14%
Evaluation
14%
Experts
14%
Computers
14%
Nonprofit Organizations
14%
Definition
14%
Electronic Engineering
14%
Enterprises
14%
Legal Procedure
14%
Laboratory
14%
Emergence
14%
Simultaneous Engineering
14%
Technology Acceptance Model
14%
Adoption
14%
Intention
14%
Marketing Strategy
14%
Computer Science
Business Customer
20%
Physical Identity
20%
Technology Vendor
20%
Samsung Electronics
20%