TY - JOUR
T1 - The Effects on Secondary School Students of Applying Experiential Learning to the Conversational AI Learning Curriculum
AU - Hsu, Ting Chia
AU - Abelson, Hal
AU - Van Brummelen, Jessica
N1 - Publisher Copyright:
© 2022. All Rights Reserved.
PY - 2022/2
Y1 - 2022/2
N2 - The purpose of this study was to design a curriculum of artificial intelligence (AI) application for secondary schools. The learning objective of the curriculum was to allow students to learn the application of conversational AI on a block-based programming platform. Moreover, the empirical study actually implemented the curriculum in the formal learning of a secondary school for a period of six weeks. The study evaluated the learning performance of students who were taught with the cycle of experiential learning in one class, while also evaluating the learning performance of students who were taught with the conventional instruction, which was called the cycle of doing projects. Two factors, learning approach and gender, were taken into account. The results showed that females' learning effectiveness was significantly better than that of males regardless of whether they used experiential learning or the conventional projects approach. Most of the males tended to be distracted from the conversational AI curriculum because they misbehaved during the conversational AI process. In particular, in their performance using the Voice User Interface with the conventional learning approach, the females outperformed the males significantly. The results of two-way ANCOVA revealed a significant interaction between gender and learning approach on computational thinking concepts. Females with the conventional learning approach of doing projects had the best computational thinking concepts in comparison with the other groups.
AB - The purpose of this study was to design a curriculum of artificial intelligence (AI) application for secondary schools. The learning objective of the curriculum was to allow students to learn the application of conversational AI on a block-based programming platform. Moreover, the empirical study actually implemented the curriculum in the formal learning of a secondary school for a period of six weeks. The study evaluated the learning performance of students who were taught with the cycle of experiential learning in one class, while also evaluating the learning performance of students who were taught with the conventional instruction, which was called the cycle of doing projects. Two factors, learning approach and gender, were taken into account. The results showed that females' learning effectiveness was significantly better than that of males regardless of whether they used experiential learning or the conventional projects approach. Most of the males tended to be distracted from the conversational AI curriculum because they misbehaved during the conversational AI process. In particular, in their performance using the Voice User Interface with the conventional learning approach, the females outperformed the males significantly. The results of two-way ANCOVA revealed a significant interaction between gender and learning approach on computational thinking concepts. Females with the conventional learning approach of doing projects had the best computational thinking concepts in comparison with the other groups.
KW - block-based programming
KW - conversational AI application
KW - experiential learning
KW - gender studies
UR - http://www.scopus.com/inward/record.url?scp=85124993243&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85124993243&partnerID=8YFLogxK
U2 - 10.19173/IRRODL.V22I4.5474
DO - 10.19173/IRRODL.V22I4.5474
M3 - Article
AN - SCOPUS:85124993243
SN - 1492-3831
VL - 23
SP - 82
EP - 103
JO - International Review of Research in Open and Distance Learning
JF - International Review of Research in Open and Distance Learning
IS - 1
ER -