The effects of high/low interactive electronic storybooks on elementary school students' reading motivation, story comprehension and chromatics concepts

Gloria Yi Ming Kao, Chin Chung Tsai, Chia Yu Liu, Cheng Han Yang

Research output: Contribution to journalArticle

23 Citations (Scopus)

Abstract

Providing e-books does not automatically increase readers' comprehension. E-books must be designed to facilitate students' learning effects. We designed two versions (high/low interactive) of the electronic picture book titled "Color Monster's Adventure," which has a fantasy storyline and appealing art design, and embedded basic concepts of chromatology and color psychology. The low interactive e-book version contains only simple interactive buttons with narration, and the high interactive e-book version features the following three advanced functions: guidance, prompt and feedback. We conducted an experiment in a northern Taiwan elementary school with a total of 40 fourth-grade students. The results showed that the students in the high interaction group performed significantly better in reading motivation, story comprehension and chromatics concepts than their low interaction counterparts. We concluded by proposing a high interactive e-book model and providing suggestions regarding integrating proper scaffolding into designing the e-book content to improve students' reading performance.

Original languageEnglish
Pages (from-to)56-70
Number of pages15
JournalComputers and Education
Volume100
DOIs
Publication statusPublished - 2016 Sep 1

Keywords

  • Elementary education
  • Evaluation of CAL systems
  • Improving classroom teaching
  • Media in education
  • Teaching/learning strategies

ASJC Scopus subject areas

  • Computer Science(all)
  • Education

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