The effects of cognitive-affective interaction strategy on novices' creative performance in game design project

Li Chun Wang, Ming Puu Chen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

The purpose of this study was to investigate the effects of Cognitive Affective Interaction (CAI) strategy on novices' creative performance in game design. There were one hundred and eighty-nine seventh graders participated in the game design project. The CAI strategies, including the visualization and the discrepancy strategies, were administrated and served as the experimental treatment. The visualization strategy was conducted to provide opportunities for the learners to perceive or visualize the content in many contexts. The discrepancy strategy was conducted to provide opportunities for the learners to explore the deficiencies in their understanding. The results showed that the discrepancy strategy could facilitate learners' recognition, elaboration, application and creation and inspire their creative thinking during game design task. For the visualization group, instructor may provide more experiential learning experiences and scaffolding opportunities. The learning by doing game design activity engaged the learners in similar motivation.

Original languageEnglish
Title of host publicationProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
Pages549-553
Number of pages5
DOIs
Publication statusPublished - 2012 Oct 8
Event12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 - Rome, Italy
Duration: 2012 Jul 42012 Jul 6

Publication series

NameProceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012

Other

Other12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012
CountryItaly
CityRome
Period12/7/412/7/6

Fingerprint

Visualization
interaction
visualization
performance
learning
instructor
experience
Group
Problem-Based Learning

Keywords

  • cognitive-affective interaction
  • creativity
  • game design

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Education

Cite this

Wang, L. C., & Chen, M. P. (2012). The effects of cognitive-affective interaction strategy on novices' creative performance in game design project. In Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012 (pp. 549-553). [6268174] (Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012). https://doi.org/10.1109/ICALT.2012.27

The effects of cognitive-affective interaction strategy on novices' creative performance in game design project. / Wang, Li Chun; Chen, Ming Puu.

Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012. 2012. p. 549-553 6268174 (Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Wang, LC & Chen, MP 2012, The effects of cognitive-affective interaction strategy on novices' creative performance in game design project. in Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012., 6268174, Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, pp. 549-553, 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, Rome, Italy, 12/7/4. https://doi.org/10.1109/ICALT.2012.27
Wang LC, Chen MP. The effects of cognitive-affective interaction strategy on novices' creative performance in game design project. In Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012. 2012. p. 549-553. 6268174. (Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012). https://doi.org/10.1109/ICALT.2012.27
Wang, Li Chun ; Chen, Ming Puu. / The effects of cognitive-affective interaction strategy on novices' creative performance in game design project. Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012. 2012. pp. 549-553 (Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012).
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