The effect of the game-based problem-posing system for mathematical learning

Lin Jung Wu, Sheng En Weng, Kuo-En Chang, Yu-Ju Lan, Yao-Ting Sung

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

"Problem-posing" is an experience-converting instructional strategy for effectively enhancing students' thinking abilities and is broadly discussed in many domains. This study aims to probe into the possibility of technology assistance for problem-posing strategy. Based on the design principles of problem-posing and game theories, we designed a game-based problem-posing and solving system. Moreover, the influences of game-based problem-posing Math learning activities for students' problem-posing, problem-solving abilities, and flow are discussed. Four classes of fifth graders were participated in the research. Two classes were provided with game-based problem-posing system, while the other two used paper-based problem-posing method. The result shows that game-based problem-posing system positively enhances students' overall flow and problem-posing abilities.

Original languageEnglish
Title of host publicationWorkshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009
Pages35-39
Number of pages5
Publication statusPublished - 2009 Dec 1
Event17th International Conference on Computers in Education, ICCE 2009 - Hong Kong, Hong Kong
Duration: 2009 Nov 302009 Dec 4

Publication series

NameWorkshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009

Other

Other17th International Conference on Computers in Education, ICCE 2009
CountryHong Kong
CityHong Kong
Period09/11/3009/12/4

Fingerprint

Students
learning
Game theory
ability
student
game theory
assistance
experience

Keywords

  • Collaborative learning
  • Flow experience
  • Game-based system
  • Problem posing

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

Cite this

Wu, L. J., Weng, S. E., Chang, K-E., Lan, Y-J., & Sung, Y-T. (2009). The effect of the game-based problem-posing system for mathematical learning. In Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009 (pp. 35-39). (Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009).

The effect of the game-based problem-posing system for mathematical learning. / Wu, Lin Jung; Weng, Sheng En; Chang, Kuo-En; Lan, Yu-Ju; Sung, Yao-Ting.

Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009. 2009. p. 35-39 (Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Wu, LJ, Weng, SE, Chang, K-E, Lan, Y-J & Sung, Y-T 2009, The effect of the game-based problem-posing system for mathematical learning. in Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009. Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009, pp. 35-39, 17th International Conference on Computers in Education, ICCE 2009, Hong Kong, Hong Kong, 09/11/30.
Wu LJ, Weng SE, Chang K-E, Lan Y-J, Sung Y-T. The effect of the game-based problem-posing system for mathematical learning. In Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009. 2009. p. 35-39. (Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009).
Wu, Lin Jung ; Weng, Sheng En ; Chang, Kuo-En ; Lan, Yu-Ju ; Sung, Yao-Ting. / The effect of the game-based problem-posing system for mathematical learning. Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009. 2009. pp. 35-39 (Workshop Proceedings of the 17th International Conference on Computers in Education, ICCE 2009).
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