Abstract
The aim of this study is to design and implement a digital interactive globe system (DIGS), by integrating low-cost equipment to make DIGS cost-effective. DIGS includes a data processing unit, a wireless control unit, an image-capturing unit, a laser emission unit, and a three-dimensional hemispheric body-imaging screen. A quasi-experimental study was conducted to evaluate the learning effectiveness of our system. A total of 105 junior high-school students from Taiwan participated in this 8-week experiment. The students were divided into three individual groups of 35 students each, with one control group and two experimental groups (EG1 and EG2). The results of one-way mixed design ANOVA indicated that participants in the experimental group, who used the DIGS, outperformed the other two groups, in the post-test as well as in the delayed test. These findings demonstrate that the proposed DIGS can effectively enhance the performance of the learners in an Earth Science course.
| Original language | English |
|---|---|
| Pages (from-to) | 545-561 |
| Number of pages | 17 |
| Journal | Educational Technology Research and Development |
| Volume | 66 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 2018 Apr 1 |
Keywords
- Digital Earth
- Earth Science
- Interactive learning environment
- Learning outcomes
ASJC Scopus subject areas
- Education
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