Teaching with RoboCup

Jacky Baltes, Elizabeth Sklar, John Anderson

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

This paper describes the design and implementation of a new, simplified, entry-level RoboCup league and its integration into an introductory robotics and artificial intelligence curriculum. This E-League allows teams to focus on individual aspects such as hardware platform development or multi agent coordination, because the league provides modular solutions for several components and lets teams concentrate on chosen area(s) instead of requiring that all teams solve all aspects of a coordinated RoboCup team.

Original languageEnglish
Title of host publicationAccessible Hands-on Artificial Intelligence and Robotics Education - Papers from the 2004 AAAI Spring Symposium, Technical Report
Pages146-151
Number of pages6
Volume1
Publication statusPublished - 2004
Externally publishedYes
Event2004 AAAI Spring Symposium - Stanford, CA, United States
Duration: 2004 Mar 222004 Mar 24

Other

Other2004 AAAI Spring Symposium
CountryUnited States
CityStanford, CA
Period04/3/2204/3/24

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ASJC Scopus subject areas

  • Engineering(all)

Cite this

Baltes, J., Sklar, E., & Anderson, J. (2004). Teaching with RoboCup. In Accessible Hands-on Artificial Intelligence and Robotics Education - Papers from the 2004 AAAI Spring Symposium, Technical Report (Vol. 1, pp. 146-151)