Teaching System Concepts With Virtual Reality Games in Higher Education

  • Meng Jung Chuang
  • , Ping Yeap Loh
  • , Yu Liang Ting*
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Systems thinking is a fundamental cognitive skill that is essential for problem-solving contexts. Notably, there is a lack of instruction in systems concepts from the elementary to the tertiary levels. This study aimed to develop and to implement a course to guide undergraduate students to enhance their understanding of systems thinking. The authors designed a virtual reality game as an instructional tool. The course integrated didactic instruction, discovery learning, and digital game-based learning approaches. The results indicated that most participants demonstrated improved comprehension of system concepts. Virtual reality games provide learners with an engaging and interactive learning experience for system concepts.

Original languageEnglish
Pages (from-to)1-14
Number of pages14
JournalInternational Journal of Online Pedagogy and Course Design
Volume15
Issue number1
DOIs
Publication statusPublished - 2025

Keywords

  • Digital Game-Based Learning
  • System Thinking
  • System Thinking Hierarchical Model
  • Virtual Reality

ASJC Scopus subject areas

  • Education

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