TY - GEN
T1 - Students' virtual experiment behavior using an interactive simulation
AU - Chang, Hsin Yi
AU - Hsiao, Yu Shan
N1 - Funding Information:
This material is based upon work supported by the Ministry of Science and Technology, Taiwan, under grant MOST103-2511-S-011-010-MY5.
Publisher Copyright:
© 2017 Asia-Pacific Society for Computers in Education. All rights reserved.
PY - 2017
Y1 - 2017
N2 - In this paper, we introduce our newly developed interactive simulation that allows students to conduct virtual experiments to learn how ionizing radiation affects living things. Twenty-three seventh-grade students in Taiwan participated in this study and used the interactive simulation to conduct virtual experiments during their science class. The study identified and investigated nine different types of virtual experiment behavior. Moreover, the results indicated that three kinds of virtual experiment behavior significantly related to how well the students conducted controlled experiments, including (1) whether or not the students inspected all the objects before experimenting, (2) the extent to which the students conducted convergent experiments, and (3) the number of experiments started. Implications of the results are discussed.
AB - In this paper, we introduce our newly developed interactive simulation that allows students to conduct virtual experiments to learn how ionizing radiation affects living things. Twenty-three seventh-grade students in Taiwan participated in this study and used the interactive simulation to conduct virtual experiments during their science class. The study identified and investigated nine different types of virtual experiment behavior. Moreover, the results indicated that three kinds of virtual experiment behavior significantly related to how well the students conducted controlled experiments, including (1) whether or not the students inspected all the objects before experimenting, (2) the extent to which the students conducted convergent experiments, and (3) the number of experiments started. Implications of the results are discussed.
KW - Behavior
KW - Interactive simulation
KW - Science learning
KW - Virtual experiment
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M3 - Conference contribution
AN - SCOPUS:85054166921
SN - 9789869401227
T3 - ICCE 2017 - 25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, Workshop Proceedings
SP - 523
EP - 528
BT - ICCE 2017 - 25th International Conference on Computers in Education
A2 - Hayashi, Yusuke
A2 - Supnithi, Thepchai
A2 - Mathews, Moffat
A2 - Wong, Su Luan
A2 - Mohd Ayub, Ahmad Fauzi
A2 - Mitrovic, Antonija
A2 - Chen, Wenli
A2 - Yang, Jie-Chi
PB - Asia-Pacific Society for Computers in Education
T2 - 25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, ICCE 2017
Y2 - 4 December 2017 through 8 December 2017
ER -