Abstract
A multi-view representation scheme and a multi-matching strategy for 3D object recognition are described; 3D objects are represented in terms of their 2D appearances so that 2D techniques can be applied to 3D recognition. Appearances of objects in the representation scheme are further organized in a hierarchical manner so that the matching process can reduce its search space by examining only the optimal view at every level of the representation scheme. In our multi-matching strategy, the matching module is composed of four components: point matcher, string matcher, vector matcher, and chamfer matcher. Each matcher is associated with a termination rule so that impossible views can be rejected at the early stages of the matching process. Experimental results reveal that the proposed strategies are feasible for 3D object recognition.
Original language | English |
---|---|
Pages (from-to) | 121-130 |
Number of pages | 10 |
Journal | Computer Vision and Image Understanding |
Volume | 57 |
Issue number | 1 |
DOIs | |
Publication status | Published - 1993 Jan |
ASJC Scopus subject areas
- Software
- Signal Processing
- Computer Vision and Pattern Recognition