@inproceedings{f79b5d97da4442a4b38e3bc7df6c6ab7,
title = "Snake game AI: Movement rating functions and evolutionary algorithm-based optimization",
abstract = "Snake game is a computer action game, whose goal is to control a snake to move and collect food in a map. In this paper we develop a controller based on movement rating functions considering smoothness, space, and food. Scores given by these functions are aggregated by linear weighted sum, and the snake takes the action that leads to the highest score. To find a set of good weight values, we apply an evolutionary algorithm. We examine several algorithm variants of different crossover and environmental selection operators. Experimental results show that our design method is able to generate smart controllers.",
keywords = "artificial intelligence (AI), evolutionary algorithm, game, snake",
author = "Yeh, \{Jia Fong\} and Su, \{Pei Hsiu\} and Huang, \{Shi Heng\} and Chiang, \{Tsung Che\}",
note = "Publisher Copyright: {\textcopyright} 2016 IEEE.; 2016 Conference on Technologies and Applications of Artificial Intelligence, TAAI 2016 ; Conference date: 25-11-2016 Through 27-11-2016",
year = "2017",
month = mar,
day = "16",
doi = "10.1109/TAAI.2016.7880166",
language = "English",
series = "TAAI 2016 - 2016 Conference on Technologies and Applications of Artificial Intelligence, Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "256--261",
booktitle = "TAAI 2016 - 2016 Conference on Technologies and Applications of Artificial Intelligence, Proceedings",
}