Representations of animal companions on student learning perception: Static, animated and tangible

Zhi Hong Chen, Sheng Chun Wang

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with animal companions to foster student learning and interaction. In addition, different representation styles of animal companions on student learning are also seldom investigated. To address these research questions, this paper develops a My-Dragon system which blends tangible and animal companions for maximizing young student interaction. The system is further evaluated by an empirical study by eighteen pupils compared with a static and an animated version. The results reveal that such a tangible system is of benefit to the student learning perception in terms of attention, emotion, and interaction aspects. Some implications on findings and future system development are also discussed.

Original languageEnglish
Pages (from-to)124-133
Number of pages10
JournalEducational Technology and Society
Volume21
Issue number2
Publication statusPublished - 2018 Jan 1

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Animals
animal
Students
learning
student
interaction
system development
educational system
pupil
emotion

Keywords

  • Animal companions
  • Children's perception
  • Educational agents
  • Human-computer interaction
  • Tangible technology

ASJC Scopus subject areas

  • Education
  • Sociology and Political Science
  • Engineering(all)

Cite this

Representations of animal companions on student learning perception : Static, animated and tangible. / Chen, Zhi Hong; Wang, Sheng Chun.

In: Educational Technology and Society, Vol. 21, No. 2, 01.01.2018, p. 124-133.

Research output: Contribution to journalArticle

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