Real-time depth map estimation for stereoscopic displays with GPU

Wen Chung Kao, Bai Cheng Jeng, Tzu Hung Chen, Zhi Wei Gao

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Given a pair of images, a stereoscopic display should execute the image plane calibration, the depth map estimation, and the multiple views rendering to show a 3-D picture. Among all signal processing stages, the depth estimation is the most critical one. This paper presents a real-time depth map estimation algorithm as well as parallel software architecture based on a GPU processor. The experimental result shows that the proposed algorithm get smooth depth map and the performance can be boosted up to 42X faster than running on a modern traditional personal computer. It achieves the requirement of real-time stereoscopic displays.

Original languageEnglish
Title of host publicationISCE 2011 - 15th IEEE International Symposium on Consumer Electronics
Pages228-231
Number of pages4
DOIs
Publication statusPublished - 2011 Sep 9
Event15th IEEE International Symposium on Consumer Electronics, ISCE 2011 - Singapore, Singapore
Duration: 2011 Jun 142011 Jun 17

Publication series

NameProceedings of the International Symposium on Consumer Electronics, ISCE

Other

Other15th IEEE International Symposium on Consumer Electronics, ISCE 2011
CountrySingapore
CitySingapore
Period11/6/1411/6/17

ASJC Scopus subject areas

  • Engineering(all)

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  • Cite this

    Kao, W. C., Jeng, B. C., Chen, T. H., & Gao, Z. W. (2011). Real-time depth map estimation for stereoscopic displays with GPU. In ISCE 2011 - 15th IEEE International Symposium on Consumer Electronics (pp. 228-231). [5973821] (Proceedings of the International Symposium on Consumer Electronics, ISCE). https://doi.org/10.1109/ISCE.2011.5973821