TY - GEN
T1 - Problems in educational use of spherical video-based immersive virtual reality in practice
T2 - 28th International Conference on Computers in Education, ICCE 2020
AU - Jong, Morris Siu Yung
AU - Tsai, Chin Chung
AU - Xie, Haoran
AU - Wong, Frankie Kwan Kit
AU - Tam, Vincent
AU - Zhou, Xiaohua
AU - Chen, Mengyuen
N1 - Publisher Copyright:
Copyright © 2020 Asia-Pacific Society for Computers in Education.
PY - 2020/11/23
Y1 - 2020/11/23
N2 - This work-in-progress paper presents the work that we have conducted in the first research cycle (the first year) of a piece of 2-cycle design-based research (DBR) on implementing LIVIE-a pedagogical approach to integrating spherical video-based immersive virtual reality (SV-IVR) into geography education. The entire DBR involved 9 teachers (from 9 different Hong Kong secondary schools at 3 different academic categories) and their Grade-10 classes in two consecutive school years. In this paper, we focus on discussing the problems unfolded in the implementation process of LIVIE in Cycle 1. The findings not only shed light on how to improve and optimize the current teacher facilitation acts in LIVIE to be enacted in Cycle 2 of the DBR, but also alert educators and researchers to the potential impeding issues regarding the educational use of SV-IVR in practice.
AB - This work-in-progress paper presents the work that we have conducted in the first research cycle (the first year) of a piece of 2-cycle design-based research (DBR) on implementing LIVIE-a pedagogical approach to integrating spherical video-based immersive virtual reality (SV-IVR) into geography education. The entire DBR involved 9 teachers (from 9 different Hong Kong secondary schools at 3 different academic categories) and their Grade-10 classes in two consecutive school years. In this paper, we focus on discussing the problems unfolded in the implementation process of LIVIE in Cycle 1. The findings not only shed light on how to improve and optimize the current teacher facilitation acts in LIVIE to be enacted in Cycle 2 of the DBR, but also alert educators and researchers to the potential impeding issues regarding the educational use of SV-IVR in practice.
KW - Design-based research (DBR)
KW - Geography education
KW - LIVIE
KW - Secondary education
KW - Spherical video-based immersive virtual reality (SV-IVR)
UR - http://www.scopus.com/inward/record.url?scp=85099599526&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85099599526&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85099599526
T3 - ICCE 2020 - 28th International Conference on Computers in Education, Proceedings
SP - 724
EP - 727
BT - ICCE 2020 - 28th International Conference on Computers in Education, Proceedings
A2 - So, Hyo-Jeong
A2 - Rodrigo, Ma. Mercedes
A2 - Mason, Jon
A2 - Mitrovic, Antonija
A2 - Banawan, Michelle P.
A2 - Khambari, Mas Nida BT MD
A2 - Dewan, Ali
A2 - Gottipati, Swapna
A2 - Hasnine, Mohammed Nehal
A2 - Jayakrishnan, Madathil Warriem
A2 - Jiang, Bo
A2 - Jong, Morris
A2 - Kojima, Kazuaki
A2 - Agapito, Jenilyn L.
A2 - Li, Ping
A2 - Matsui, Tatsunori
A2 - Ogata, Hiroaki
A2 - Panjaburee, Patcharin
A2 - Shadiev, Rustam
A2 - Sung, Han-Yu
A2 - Supnithi, Thepchai
A2 - Tlili, Ahmed
A2 - Wongwatkit, Charoenchai
A2 - Yin, Chengjiu
PB - Asia-Pacific Society for Computers in Education
Y2 - 23 November 2020 through 27 November 2020
ER -