TY - GEN
T1 - Optimal analyses for 3×n AB games in the worst case
AU - Huang, Li Te
AU - Lin, Shun Shii
PY - 2010
Y1 - 2010
N2 - The past decades have witnessed a growing interest in research on deductive games such as Mastermind and AB game. Because of the complicated behavior of deductive games, tree-search approaches are often adopted to find their optimal strategies. In this paper, a generalized version of deductive games, called 3×n AB games, is introduced. However, traditional tree-search approaches are not appropriate for solving this problem since it can only solve instances with smaller n. For larger values of n, a systematic approach is necessary. Therefore, intensive analyses of playing 3×n AB games in the worst case optimally are conducted and a sophisticated method, called structural reduction, which aims at explaining the worst situation in this game is developed in the study. Furthermore, a worthwhile formula for calculating the optimal numbers of guesses required for arbitrary values of n is derived and proven to be final.
AB - The past decades have witnessed a growing interest in research on deductive games such as Mastermind and AB game. Because of the complicated behavior of deductive games, tree-search approaches are often adopted to find their optimal strategies. In this paper, a generalized version of deductive games, called 3×n AB games, is introduced. However, traditional tree-search approaches are not appropriate for solving this problem since it can only solve instances with smaller n. For larger values of n, a systematic approach is necessary. Therefore, intensive analyses of playing 3×n AB games in the worst case optimally are conducted and a sophisticated method, called structural reduction, which aims at explaining the worst situation in this game is developed in the study. Furthermore, a worthwhile formula for calculating the optimal numbers of guesses required for arbitrary values of n is derived and proven to be final.
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U2 - 10.1007/978-3-642-12993-3_16
DO - 10.1007/978-3-642-12993-3_16
M3 - Conference contribution
AN - SCOPUS:77953801681
SN - 3642129927
SN - 9783642129926
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 170
EP - 181
BT - Advances in Computer Games - 12th International Conference, ACG 2009, Revised Papers
T2 - 12th International Conference on Advances in Computer Games, ACG 2009
Y2 - 11 May 2009 through 13 May 2009
ER -