Nurturing My-Pet: Promoting effort-making learning behavior by animal companions

Zhi Hong Chen, Calvin C.Y. Liao, Tzu Chao Chien, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Virtual character is a significant application on the research field of technology enhanced learning. In this study, a nurturing My-Pet system was proposed to promote learners' effort-making behavior. For performing better in the competition, learners would be evoked to learn for improving the status of their My-Pets. A preliminary experiment was conducted, and the results revealed that participants had a more improved scores during a shorter period of time.

Original languageEnglish
Title of host publicationProceedings - ICCE 2008
Subtitle of host publication16th International Conference on Computers in Education
Pages27-34
Number of pages8
Publication statusPublished - 2008 Dec 1
Externally publishedYes
Event16th International Conference on Computers in Education, ICCE 2008 - Taipei, Taiwan
Duration: 2008 Oct 272008 Oct 31

Publication series

NameProceedings - ICCE 2008: 16th International Conference on Computers in Education

Other

Other16th International Conference on Computers in Education, ICCE 2008
CountryTaiwan
CityTaipei
Period08/10/2708/10/31

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Keywords

  • Animal companion
  • Learning effort
  • Virtual character

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education

Cite this

Chen, Z. H., Liao, C. C. Y., Chien, T. C., & Chan, T. W. (2008). Nurturing My-Pet: Promoting effort-making learning behavior by animal companions. In Proceedings - ICCE 2008: 16th International Conference on Computers in Education (pp. 27-34). (Proceedings - ICCE 2008: 16th International Conference on Computers in Education).