TY - GEN
T1 - My-pet-and-her-friends
T2 - DIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
AU - Chen, Zhi Hong
AU - Liao, Calvin C.Y.
AU - Chan, Tak Wai
PY - 2007
Y1 - 2007
N2 - Virtual characters simulated by computers have been a subject for research and development in both Artificial Intelligence in Education (AIED) and video game design. Between AIED and video games there is an emerging enterprise, that is, virtual characters in video learning game design. This paper proposes a Profile-Driven-Interaction (PDI) framework which borrows the design experience of virtual characters from AIED research to that for video learning games. The PDI framework enables virtual characters to take roles for various educational purposes based on the learner model of that learner and learner models of other learners. These virtual characters are designed in such a way that when they interact with a learner, the learner is actually improving her learning status. Based on this framework, a video learning game, called My-Pet-and-Her-Friends, is developed to address some relevant issues in the learning process, in particular, the issues of engagement and reflection of the learner.
AB - Virtual characters simulated by computers have been a subject for research and development in both Artificial Intelligence in Education (AIED) and video game design. Between AIED and video games there is an emerging enterprise, that is, virtual characters in video learning game design. This paper proposes a Profile-Driven-Interaction (PDI) framework which borrows the design experience of virtual characters from AIED research to that for video learning games. The PDI framework enables virtual characters to take roles for various educational purposes based on the learner model of that learner and learner models of other learners. These virtual characters are designed in such a way that when they interact with a learner, the learner is actually improving her learning status. Based on this framework, a video learning game, called My-Pet-and-Her-Friends, is developed to address some relevant issues in the learning process, in particular, the issues of engagement and reflection of the learner.
KW - Digital game-based learning
KW - Educational role
KW - NPC
KW - Virtual character
UR - http://www.scopus.com/inward/record.url?scp=34547689381&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=34547689381&partnerID=8YFLogxK
U2 - 10.1109/DIGITEL.2007.36
DO - 10.1109/DIGITEL.2007.36
M3 - Conference contribution
AN - SCOPUS:34547689381
SN - 0769528015
SN - 9780769528014
T3 - Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
SP - 104
EP - 108
BT - Proceedings - DIGITEL 2007
Y2 - 26 March 2007 through 28 March 2007
ER -