@inproceedings{1c12b27b2c0646c086b2d3a1c12e3740,
title = "Motivating Learners by Nurturing Animal Companions: My-Pet and Our-Pet",
abstract = "This paper reports a pilot study of how to utilize simulated animal companions to encourage students to pay more effort in their study in the classroom environment. A class of students is divided into several teams. Every student keeps her own individual animal companion, called My-Pet, which keeps a simple performance record of its master for self-reflection. Also, every team has a team animal companion, called Our-Pet, kept by all teammates. Our-Pet has a collective performance record formed by all team members' performance records. The design of Our-Pet intends to help a team set a team goal through a competitive game among Our-Pets, and promotes positive and helpful interactions among teammates. A preliminary experiment is conducted in a fifth-grade class with 31 students in an elementary school, and the experimental results show that there are both cognitive and affective gains.",
keywords = "learning companion, motivation, open student model",
author = "Chen, {Zhi Hong} and Deng, {Yi Chan} and Chou, {Chih Yueh} and Chan, {Tak Wai}",
note = "Publisher Copyright: {\textcopyright} 2005 The authors. All rights reserved.; 12th International Conference on Artificial Intelligence in Education, AIED 2005 ; Conference date: 18-07-2005 Through 22-07-2005",
year = "2005",
language = "English",
series = "Frontiers in Artificial Intelligence and Applications",
publisher = "IOS Press BV",
pages = "136--143",
editor = "Chee-Kit Looi and Gord McCalla and Bert Bredeweg and Joost Breuker",
booktitle = "Artificial Intelligence in Education",
}