Materializing interactions with paper prototyping: A case study of designing social, collaborative systems with older adults

Benjamin V. Hanrahan*, Chien Wen Yuan, Mary Beth Rosson, Jordan Beck, John M. Carroll

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

8 Citations (Scopus)

Abstract

Paper prototypes have been successful for gathering concrete, grounded user feedback. Most of these prototypes are used to elicit feedback during bounded design sessions. However, for systems that support new social practices these bounded sessions do not fully materialize the interactions the prototype supports. This paper presents a case study of a six-month paper prototype deployment that materialized collaborative interactions in care retirement community. Throughout this deployment the prototype was situated within the lives of participants, where they shaped the interactions and usage of the prototype over time. As these interactions materialized, the evoked community practice was unlike what participants envisioned during our first, more traditional paper prototyping and design sessions. This article shows how our interactive, paper prototype provided critical guidance in how realistic our imagined practice would be.

Original languageEnglish
Pages (from-to)1-26
Number of pages26
JournalDesign Studies
Volume64
DOIs
Publication statusPublished - 2019 Sept

Keywords

  • case study
  • design activity
  • design process(es)
  • prototypes
  • user centered design

ASJC Scopus subject areas

  • Architecture
  • Arts and Humanities (miscellaneous)
  • General Engineering
  • General Social Sciences
  • Computer Science Applications
  • Artificial Intelligence

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