Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game

Lung Hsiang Wong, Ting Chia Hsu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

A mobile-assisted game to assist young learners in developing the knowledge of the structures of Chinese characters was developed. In playing the “Chinese-PP” game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9-year-old) was assigned a Chinese character component in her smartphone. A student may use her own and peers’ character components to form a legitimate Chinese character, and invite the peers with matching components to join her group. We analyze relationships between the students with varied learning styles and their game behaviors and learning gains and conclude that all the students achieved high learning gains regardless of their learning and game playing profiles.

Original languageEnglish
Title of host publicationExploring the Material Conditions of Learning
Subtitle of host publicationComputer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings
EditorsOskar Lindwall, Paivi Hakkinen, Timothy Koschmann, Pierre Tchounikine, Sten Ludvigsen
PublisherInternational Society of the Learning Sciences (ISLS)
Pages673-674
Number of pages2
ISBN (Electronic)9780990355076
Publication statusPublished - 2015 Jan 1
Event11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015 - Gothenburg, Sweden
Duration: 2015 Jun 72015 Jun 11

Publication series

NameComputer-Supported Collaborative Learning Conference, CSCL
Volume2
ISSN (Print)1573-4552

Conference

Conference11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015
CountrySweden
CityGothenburg
Period15/6/715/6/11

Fingerprint

Students
learning
student
Smartphones
Group

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Education

Cite this

Wong, L. H., & Hsu, T. C. (2015). Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game. In O. Lindwall, P. Hakkinen, T. Koschmann, P. Tchounikine, & S. Ludvigsen (Eds.), Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings (pp. 673-674). (Computer-Supported Collaborative Learning Conference, CSCL; Vol. 2). International Society of the Learning Sciences (ISLS).

Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game. / Wong, Lung Hsiang; Hsu, Ting Chia.

Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings. ed. / Oskar Lindwall; Paivi Hakkinen; Timothy Koschmann; Pierre Tchounikine; Sten Ludvigsen. International Society of the Learning Sciences (ISLS), 2015. p. 673-674 (Computer-Supported Collaborative Learning Conference, CSCL; Vol. 2).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Wong, LH & Hsu, TC 2015, Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game. in O Lindwall, P Hakkinen, T Koschmann, P Tchounikine & S Ludvigsen (eds), Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings. Computer-Supported Collaborative Learning Conference, CSCL, vol. 2, International Society of the Learning Sciences (ISLS), pp. 673-674, 11th International Conference on Computer Supported Collaborative Learning: Exploring the Material Conditions of Learning, CSCL 2015, Gothenburg, Sweden, 15/6/7.
Wong LH, Hsu TC. Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game. In Lindwall O, Hakkinen P, Koschmann T, Tchounikine P, Ludvigsen S, editors, Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings. International Society of the Learning Sciences (ISLS). 2015. p. 673-674. (Computer-Supported Collaborative Learning Conference, CSCL).
Wong, Lung Hsiang ; Hsu, Ting Chia. / Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game. Exploring the Material Conditions of Learning: Computer Supported Collaborative Learning Conference 2015, CSCL 2015 - Conference Proceedings. editor / Oskar Lindwall ; Paivi Hakkinen ; Timothy Koschmann ; Pierre Tchounikine ; Sten Ludvigsen. International Society of the Learning Sciences (ISLS), 2015. pp. 673-674 (Computer-Supported Collaborative Learning Conference, CSCL).
@inproceedings{5a88d141259d488da2f7051cde096a5f,
title = "Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game",
abstract = "A mobile-assisted game to assist young learners in developing the knowledge of the structures of Chinese characters was developed. In playing the “Chinese-PP” game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9-year-old) was assigned a Chinese character component in her smartphone. A student may use her own and peers’ character components to form a legitimate Chinese character, and invite the peers with matching components to join her group. We analyze relationships between the students with varied learning styles and their game behaviors and learning gains and conclude that all the students achieved high learning gains regardless of their learning and game playing profiles.",
author = "Wong, {Lung Hsiang} and Hsu, {Ting Chia}",
year = "2015",
month = "1",
day = "1",
language = "English",
series = "Computer-Supported Collaborative Learning Conference, CSCL",
publisher = "International Society of the Learning Sciences (ISLS)",
pages = "673--674",
editor = "Oskar Lindwall and Paivi Hakkinen and Timothy Koschmann and Pierre Tchounikine and Sten Ludvigsen",
booktitle = "Exploring the Material Conditions of Learning",

}

TY - GEN

T1 - Investigating the relations between the learning styles, the collaborative roles and the learning outcomes of the students playing a mobile-assisted chinese character game

AU - Wong, Lung Hsiang

AU - Hsu, Ting Chia

PY - 2015/1/1

Y1 - 2015/1/1

N2 - A mobile-assisted game to assist young learners in developing the knowledge of the structures of Chinese characters was developed. In playing the “Chinese-PP” game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9-year-old) was assigned a Chinese character component in her smartphone. A student may use her own and peers’ character components to form a legitimate Chinese character, and invite the peers with matching components to join her group. We analyze relationships between the students with varied learning styles and their game behaviors and learning gains and conclude that all the students achieved high learning gains regardless of their learning and game playing profiles.

AB - A mobile-assisted game to assist young learners in developing the knowledge of the structures of Chinese characters was developed. In playing the “Chinese-PP” game in a 1:1 (one-device-per-student) setting, each of the 31 target students in Primary 3 (9-year-old) was assigned a Chinese character component in her smartphone. A student may use her own and peers’ character components to form a legitimate Chinese character, and invite the peers with matching components to join her group. We analyze relationships between the students with varied learning styles and their game behaviors and learning gains and conclude that all the students achieved high learning gains regardless of their learning and game playing profiles.

UR - http://www.scopus.com/inward/record.url?scp=85073341100&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85073341100&partnerID=8YFLogxK

M3 - Conference contribution

AN - SCOPUS:85073341100

T3 - Computer-Supported Collaborative Learning Conference, CSCL

SP - 673

EP - 674

BT - Exploring the Material Conditions of Learning

A2 - Lindwall, Oskar

A2 - Hakkinen, Paivi

A2 - Koschmann, Timothy

A2 - Tchounikine, Pierre

A2 - Ludvigsen, Sten

PB - International Society of the Learning Sciences (ISLS)

ER -