Investigating the learning performance toward geometry learning in an augmented reality system

Chia Hui Cheng, Fang Ying Yang, Kaushal Kumar Bhagat, Wei Kai Liou, Chun Yen Chang, Yan Zhang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

The purpose of this study was to investigate the effect of Augmented Reality (AR) assisted learning environment on students' learning performance. A total of 30 students were invited to learn the topic of geometry in different instructional settings. One group of students learned geometry with only paper information, another with paper information and real bricks, and the other with an Augmented Reality system (AR App). To examine the learning performance, students were tested with the Mathematics Achievement Test (MAT) before and after the geometry learning. The result showed that there was significant difference in the learning achievement (post-test) among the three study groups. Students of AR group obtained the highest scores in MAT.

Original languageEnglish
Title of host publicationICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings
EditorsMa. Mercedes T. Rodrigo, Jie-Chi Yang, Lung-Hsiang Wong, Maiga Chang
PublisherAsia-Pacific Society for Computers in Education
Pages337-339
Number of pages3
ISBN (Electronic)9789869401289
Publication statusPublished - 2018 Nov 24
Event26th International Conference on Computers in Education, ICCE 2018 - Metro Manila, Philippines
Duration: 2018 Nov 262018 Nov 30

Publication series

NameICCE 2018 - 26th International Conference on Computers in Education, Main Conference Proceedings

Other

Other26th International Conference on Computers in Education, ICCE 2018
Country/TerritoryPhilippines
CityMetro Manila
Period2018/11/262018/11/30

Keywords

  • Augmented reality
  • Geometry learning
  • Learning performance

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Computer Science Applications
  • Education

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