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Interactive Interface to Facilitate Therapist Discussions Concerning Drug Cues and Biofeedback in Virtual Reality

  • Hung Wen Lin
  • , Hsin Ai Chen
  • , Yan Ming Chen
  • , I. Hsuan Wu
  • , Chien Wen (Tina) Yuan
  • , Nanyi Bi
  • , Hung Wei Wu
  • , Sheng Hsun Peng
  • , Ming Chyi Huang
  • , Chuang Wen You

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Drug addiction is a chronic condition characterized by compulsive use, emotional instability, and cognitive impairment. However, there is a notable lack of research on tailoring VR scenarios for its treatment. This paper is an extension of our work on the CravingProbe system, which presents VR scenarios with drug cues aimed at inducing cravings in patients as a focus for introspection and discussion with therapists. Here, we present a newly developed interactive interface for use by therapists during therapy sessions. The operation of the interactive interface will also be illustrated in a practical demo, in which the authors act as patients and conference attendees act as therapists operating the new interface.

Original languageEnglish
Title of host publicationCSCW Companion 2024 - Companion of the 2024 Computer-Supported Cooperative Work and Social Computing
EditorsMichael Bernstein, Amy Bruckman, Ujwal Gadiraju, Aaron Halfaker, Xiaojuan Ma, Fabiano Pinatti, Miriam Redi, David Ribes, Saiph Savage, Amy Zhang
PublisherAssociation for Computing Machinery
Pages61-64
Number of pages4
ISBN (Electronic)9798400711145
DOIs
Publication statusPublished - 2024 Nov 13
Externally publishedYes
Event27th ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW Companion 2024 - Hybrid, San Jose, Costa Rica
Duration: 2024 Nov 92024 Nov 13

Publication series

NameProceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW

Conference

Conference27th ACM Conference on Computer-Supported Cooperative Work and Social Computing, CSCW Companion 2024
Country/TerritoryCosta Rica
CityHybrid, San Jose
Period2024/11/092024/11/13

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • biofeedback
  • drug addiction
  • psychotherapy
  • virtual reality

ASJC Scopus subject areas

  • Software
  • Computer Networks and Communications
  • Human-Computer Interaction

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