Interaction and learning in a humanoid robot magic performance

Kyle Morris, John Anderson, Meng Cheng Lau, Jacky Baltes

Research output: Contribution to conferencePaperpeer-review

3 Citations (Scopus)

Abstract

Magicians have been a source of entertainment for many centuries, with the ability to play on human bias, and perception to create an entertaining experience. There has been rapid growth in robotics throughout industrial applications; where primary challenges include improving human-robot interaction, and robotic perception. Despite preliminary work in expressive AI, which aims to use AI for entertainment; there has not been direct application of fully embodied autonomous agents (vision, speech, learning, planning) to entertainment domains. This paper describes preliminary work towards the use of magic tricks as a method for developing fully-embodied autonomous agents. A card trick is developed requiring vision, communication, interaction, and learning capabilities all of which are coordinated using our script representation. Our work is evaluated quantitatively through experimentation, and qualitatively through acquiring 2nd place at the 2016 IROS Humanoid Application Challenge. A video of the live performance can be found at https://youtu.be/OMpcmcPWAVM.

Original languageEnglish
Pages578-581
Number of pages4
Publication statusPublished - 2018
Externally publishedYes
Event2018 AAAI Spring Symposium - Palo Alto, United States
Duration: 2018 Mar 262018 Mar 28

Conference

Conference2018 AAAI Spring Symposium
Country/TerritoryUnited States
CityPalo Alto
Period2018/03/262018/03/28

ASJC Scopus subject areas

  • Artificial Intelligence

Fingerprint

Dive into the research topics of 'Interaction and learning in a humanoid robot magic performance'. Together they form a unique fingerprint.

Cite this