Incorporating PBL in a high school computer science course

Ling Chian Chang*, Greg C. Lee

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)


The study was conducted with 605 high-school students in 13 classes of a typical high school in northern Taiwan. In the paper, we will detail the past conduct of the course, the revised PBL-induced course design, and our experimental design. We will discuss how we circumvented the usual challenges faced with PBL and some of the pragmatic issues faced during our implementation. Our experimental results showed that PBL did enhance students' learning in computer science concepts and their software usage skills. Furthermore, the classroom atmosphere was changed from the teacher-directed atmosphere into lively students-centered atmosphere in which students became active learners in and out of the classroom. We have also concluded that the blending of cooperative learning with PBL in a computer class is feasible.

Original languageEnglish
Title of host publication36th ASEE/IEEE Frontiers in Education Conference, FIE
PublisherInstitute of Electrical and Electronics Engineers Inc.
Number of pages6
ISBN (Print)1424402565, 9781424402564
Publication statusPublished - 2006
Event36th ASEE/IEEE Frontiers in Education Conference, FIE - San Diego, CA, United States
Duration: 2006 Oct 282006 Oct 31

Publication series

NameProceedings - Frontiers in Education Conference, FIE
ISSN (Print)1539-4565


Other36th ASEE/IEEE Frontiers in Education Conference, FIE
Country/TerritoryUnited States
CitySan Diego, CA


  • Action research
  • Computer science
  • High school
  • Project-based learning

ASJC Scopus subject areas

  • Software
  • Education
  • Computer Science Applications


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