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Immersive augmented reality based on scaffolding in pre-vocational skills training for students with intellectual disabilities

  • Hui Shan Lo
  • , Chih Kun Hu
  • , Tien Chi Huang
  • , Jon Chao Hong
  • , Ting Fang Wu*
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Individuals with intellectual disabilities (ID) often face difficulties in acquiring pre-vocational skills. This study evaluated the effectiveness of an immersive augmented reality (AR) training system grounded in scaffolding theory. Using a single-subject, multiple-probe design, three high school students with ID learned to arrange products by expiration date. Results indicated immediate improvement after intervention, and Tau-U analyses revealed large effect sizes (Tau-U = 0.88-1). Furthermore, an examination of students' performance during the maintenance and generalization phases revealed that they retained the acquired skills even after the training had ended, and were able to generalize those skills to different types of products. These findings support the use of immersive AR as an effective and transferable tool for pre-vocational skills training in special education contexts.

Original languageEnglish
Pages (from-to)191-205
Number of pages15
JournalEducational Technology and Society
Volume29
Issue number2
DOIs
Publication statusPublished - 2026 Apr

Keywords

  • Immersive augmented reality
  • Intellectual disabilities
  • Pre-vocational skill training

ASJC Scopus subject areas

  • Education
  • Sociology and Political Science
  • General Engineering

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