Abstract
Morphing techniques have been applied to many fields to create astounding visual effects. In this paper, we present a hierarchical feature-based volume morphing algorithm, which leverages the idea of feature-element hierarchy to significantly improve morphing effects. A new type of feature element, the cylinder field, is also given to facilitate the task of feature specification and correspondence. Additionally, with a slight modification, the proposed algorithm can be applied to volume animation.
| Original language | English |
|---|---|
| Pages (from-to) | 85-106 |
| Number of pages | 22 |
| Journal | Journal of Information Science and Engineering |
| Volume | 18 |
| Issue number | 1 |
| Publication status | Published - 2002 Jan |
| Externally published | Yes |
Keywords
- Cylinder fields
- Distance field interpolation (DFI)
- Feature-based volume morphing
- Feature-element hierarchy
- Volume animation
ASJC Scopus subject areas
- Software
- Human-Computer Interaction
- Hardware and Architecture
- Library and Information Sciences
- Computational Theory and Mathematics