GPU-based digital holography for three-dimensional color object recognition

Han Yen Tu, Yi Ta Lee, Chau Jern Cheng

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This study describes three-dimensional color object recognition by multi-wavelength phase-shifting digital holography based on graphic processing unit (GPU). The efficiency of the calculation is evaluated and compared to a central processing unit (CPU) based implementation. The GPU-based approach can provide up to several hundred times calculation speedup for 512*512 pixels size of digital holograms.

Original languageEnglish
Title of host publication2011 ICO International Conference on Information Photonics, IP 2011
DOIs
Publication statusPublished - 2011 Aug 22
Event2011 ICO International Conference on Information Photonics, IP 2011 - Ottawa, ON, Canada
Duration: 2011 May 182011 May 20

Publication series

Name2011 ICO International Conference on Information Photonics, IP 2011

Other

Other2011 ICO International Conference on Information Photonics, IP 2011
CountryCanada
CityOttawa, ON
Period11/5/1811/5/20

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ASJC Scopus subject areas

  • Atomic and Molecular Physics, and Optics

Cite this

Tu, H. Y., Lee, Y. T., & Cheng, C. J. (2011). GPU-based digital holography for three-dimensional color object recognition. In 2011 ICO International Conference on Information Photonics, IP 2011 [5953733] (2011 ICO International Conference on Information Photonics, IP 2011). https://doi.org/10.1109/ICO-IP.2011.5953733