Abstract
This study aimed to understand how children collaborated to create their own stories in a 3D virtual reality (VR) environment and to explore whether there were any gender-related differences in this learning setting. A total of 65 students (38 females and 27 males) of grades 4-5 participated in this study. A qualitative methodology was adopted in this research to answer three research questions about how the participants work collaboratively, whether a gender difference exists in the process of 3D construction and how they think about learning in a 3D virtual environment. Based on the behavior patterns of these participants in a 3D world, the research findings revealed two types of collaboration: a team either with or a team without a strong leader. In addition, gender-related differences in this learning environment were also depicted in this study.
Original language | English |
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Pages (from-to) | 204-216 |
Number of pages | 13 |
Journal | Educational Technology and Society |
Volume | 21 |
Issue number | 4 |
Publication status | Published - 2018 |
Keywords
- 3D virtual environment
- Collaborative learning
- Gender-related differences
ASJC Scopus subject areas
- Education
- Sociology and Political Science
- General Engineering