@inproceedings{b1001e5680dc44c7935d73f552e8916a,
title = "Game-based narrative system for student English learning",
abstract = "In this paper we describe a game-enhanced language learning system that uses narrative as an interactive environment to anchor student language learning. The system consists of three layers, including game world, storylines, and dialogues. In addition to the development of the system, a preliminary system evaluation was also conducted. The results revealed that the system make students have a significant improvement in terms of their learning effectiveness.",
keywords = "English vocabulary, Game-based learning, Narrative",
author = "Chen, {Zhi Hong} and Ciou, {Huei Jhen} and Chi, {Pei Yun}",
note = "Publisher Copyright: {\textcopyright} 2017 Asia-Pacific Society for Computers in Education. All rights reserved.; 25th International Conference on Computers in Education, ICCE 2017 ; Conference date: 04-12-2017 Through 08-12-2017",
year = "2017",
language = "English",
isbn = "9789869401265",
series = "Proceedings of the 25th International Conference on Computers in Education, ICCE 2017 - Main Conference Proceedings",
publisher = "Asia-Pacific Society for Computers in Education",
pages = "829--831",
editor = "{Mohd Ayub}, {Ahmad Fauzi} and Antonija Mitrovic and Jie-Chi Yang and Wong, {Su Luan} and Wenli Chen",
booktitle = "Proceedings of the 25th International Conference on Computers in Education, ICCE 2017 - Main Conference Proceedings",
}