TY - GEN
T1 - Game-Based Learning of AI Image Recognition on Computational Thinking and Self-Efficacy of Undergraduates
AU - Hsueh, Hui Wen
AU - Hsu, Ting Chia
N1 - Publisher Copyright:
© 2023 Asia-Pacific Society for Computers in Education.
PY - 2023/12
Y1 - 2023/12
N2 - With the rise of artificial intelligence (AI), cultivating the AI abilities of the new generation of learners has become crucial. However, currently, there is a lack of tools in education found to effectively enhance students' AI abilities. To discover effective ways to foster students' understanding of AI concepts and skills, this research developed an Artificial Intelligence Image Recognition Robot unit, which was conducted through a series of AI courses in conjunction with educational robots. There are total of 41 undergraduates participating the instructional experiment. The first half of the experiment focused on introducing AI concepts and implementing image recognition models, while the second half involved robot programming and a robot board game competition. At the beginning and the end of the nit, students completed the AI Learning Achievement Test, the Programming-Oriented Computational Thinking scale and the Robot Self-Efficacy Scale to assess differences before and after the unit. The research found that by taking the AI Image Recognition Robot unit, students' AI learning achievements, programming-oriented computational thinking, and robot self-efficacy were significantly enhanced. This suggests that students will be better equipped to evaluate and understand the effectiveness of algorithms in programming and problem solving in the future. It is recommended that robots be incorporated as educational tools when engaging in AI learning.
AB - With the rise of artificial intelligence (AI), cultivating the AI abilities of the new generation of learners has become crucial. However, currently, there is a lack of tools in education found to effectively enhance students' AI abilities. To discover effective ways to foster students' understanding of AI concepts and skills, this research developed an Artificial Intelligence Image Recognition Robot unit, which was conducted through a series of AI courses in conjunction with educational robots. There are total of 41 undergraduates participating the instructional experiment. The first half of the experiment focused on introducing AI concepts and implementing image recognition models, while the second half involved robot programming and a robot board game competition. At the beginning and the end of the nit, students completed the AI Learning Achievement Test, the Programming-Oriented Computational Thinking scale and the Robot Self-Efficacy Scale to assess differences before and after the unit. The research found that by taking the AI Image Recognition Robot unit, students' AI learning achievements, programming-oriented computational thinking, and robot self-efficacy were significantly enhanced. This suggests that students will be better equipped to evaluate and understand the effectiveness of algorithms in programming and problem solving in the future. It is recommended that robots be incorporated as educational tools when engaging in AI learning.
KW - Artificial Intelligence
KW - Computational Thinking
KW - Educational Robot
KW - self-efficacy
UR - http://www.scopus.com/inward/record.url?scp=85181762474&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85181762474&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85181762474
T3 - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
SP - 699
EP - 707
BT - 31st International Conference on Computers in Education, ICCE 2023 - Proceedings
A2 - Shih, Ju-Ling
A2 - Kashihara, Akihiro
A2 - Chen, Weiqin
A2 - Chen, Weiqin
A2 - Ogata, Hiroaki
A2 - Baker, Ryan
A2 - Chang, Ben
A2 - Dianati, Seb
A2 - Madathil, Jayakrishnan
A2 - Yousef, Ahmed Mohamed Fahmy
A2 - Yang, Yuqin
A2 - Zarzour, Hafed
PB - Asia-Pacific Society for Computers in Education
T2 - 31st International Conference on Computers in Education, ICCE 2023
Y2 - 4 December 2023 through 8 December 2023
ER -