From play to proficiency: Analyzing the role of game-design learning experiential strategies in hospitality investment and finance education

  • Chin Yi Fang
  • , Shan Lin Huang*
  • , Yu Ju Hsueh
  • , Pin Hsuan Sung
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

This study examines the impact of game-design experiential learning (GDEL) on financial literacy and learning outcomes among graduate hospitality finance students. Using a purposive sampling method, data were collected from a graduate-level hospitality finance course in Taiwan, with 70 participants in the pre-test and 64 in the post-test. The curriculum included four board games and one online gamified learning platform. Pre- and post-test results showed significant improvement in financial literacy attitudes. Statistical analysis indicated collaboration reduces performance disparities. Mediation analysis revealed that GDEL enhanced perceptions of financial management (PFM), promoted deep learning (DL) and increased learning satisfaction (LS) and effectiveness (LE). Multiple-group analysis found the online game had a stronger direct effect on LS and LE; physical games more strongly influenced PFM and DL.

Original languageEnglish
Article number100583
JournalJournal of Hospitality, Leisure, Sport and Tourism Education
Volume37
DOIs
Publication statusPublished - 2025 Nov

Keywords

  • Deep learning
  • Game-design experiential learning
  • Learning effectiveness
  • Learning satisfaction
  • Perceptions of financial management course

ASJC Scopus subject areas

  • Education
  • Tourism, Leisure and Hospitality Management

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