TY - GEN
T1 - Eye Movement Analysis for Consumer Devices
AU - Yen, Marvin
AU - Li, Hao Wei
AU - Shen, Chun Wei
AU - Ying, Ren Xiang
AU - Kao, Wen Chung
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - The eye tracker enables the new applications for consumer electronics. By estimating the human gaze direction in real-time as a human-machine interface (HMI), various novel computer games or remote learning systems for education purpose could be developed. In this paper, a new HMI system, which integrates a visible-spectrum gaze tracker, a fixation/saccade analyzer, an object tracking, and a score evaluation module, has been proposed. This system aims at guiding the design the computer game as well as the examination of human visual reaction for various consumer electronics.
AB - The eye tracker enables the new applications for consumer electronics. By estimating the human gaze direction in real-time as a human-machine interface (HMI), various novel computer games or remote learning systems for education purpose could be developed. In this paper, a new HMI system, which integrates a visible-spectrum gaze tracker, a fixation/saccade analyzer, an object tracking, and a score evaluation module, has been proposed. This system aims at guiding the design the computer game as well as the examination of human visual reaction for various consumer electronics.
UR - http://www.scopus.com/inward/record.url?scp=85123048761&partnerID=8YFLogxK
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U2 - 10.1109/ICCE-TW52618.2021.9603016
DO - 10.1109/ICCE-TW52618.2021.9603016
M3 - Conference contribution
AN - SCOPUS:85123048761
T3 - 2021 IEEE International Conference on Consumer Electronics-Taiwan, ICCE-TW 2021
BT - 2021 IEEE International Conference on Consumer Electronics-Taiwan, ICCE-TW 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 8th IEEE International Conference on Consumer Electronics-Taiwan, ICCE-TW 2021
Y2 - 15 September 2021 through 17 September 2021
ER -