TY - CONF
T1 - Exploring the possibility of leveraging spherical video-based immersive virtual reality in secondary geography education
T2 - 27th International Conference on Computers in Education, ICCE 2019
AU - Jong, M.S.-Y.
AU - Tsai, C.-C.
AU - Xie, H.
AU - Wong, F.K.-K.
AU - Tam, V.
AU - Zhou, X.
AU - Technology, National Cheng Kung University; Taiwan�s Ministry of Science and
A2 - M., Chang
A2 - H.-J., So
A2 - L.-H., Wong
A2 - J.-L., Shih
A2 - F.-Y., Yu
A2 - M.P., Banawan
A2 - B., Chang
A2 - W., Chen
A2 - A.D., Coronel
A2 - S., Gottipati
A2 - H.U., Hoppe
A2 - M.S.Y., Jong
A2 - C., Liao
A2 - J., Mason
A2 - F., Ouyang
A2 - P., Panjaburee
A2 - M.M.T., Rodrigo
A2 - Y., Song
A2 - N., Srisawasdi
A2 - A., Tlili
A2 - C., Yin
N1 - 會議代碼: 155957
被引用文獻:3
Export Date: 9 June 2022
通訊地址: Jong, M.S.-Y.; Chinese University of Hong KongHong Kong; 電子郵件: [email protected]
出資詳情: 14612119
出資正文 1: The work described in this paper was substantially supported by a grant from the Research Grants Council of Hong Kong Special Administration Region, China (Project No.: 14612119).
參考文獻: Anderson, J., (2009) Understanding Cultural Geography: Places and Traces, , New York, NY: Routledge; Bonnett, A., (2008) What Is Geography?, , London, UK: SAGE; (2014) Geography: Curriculum and Assessment Guide (Secondary 4–6), , Curriculum Development Council Hong Kong: Education Bureau; (2010) New Senior Education Curriculum, , Education Bureau Hong Kong: Education Bureau; Elmezeny, A., Edenhofer, N., Wimmer, J., Immersive storytelling in 360-degree videos: An analysis of interplay between narrative and technical immersion (2018) Journal of Virtual Worlds Research, 11 (1), pp. 1-13; Freeman, A., Adams Becker, S., Cummins, M., Davis, A., Hall Giesinger, C., (2017) NMC/CoSN Horizon Report: 2017 K–12 Edition, , Austin, TX: The New Media Consortium; Gabler, R.E., Petersen, J.F., Trapasso, L.M., Sack, D., (2009) Physical Geography, , 9th ed. Belmont, CA: Brooks and Cole; Geng, J., Jong, M.S.Y., Luk, E.T.H., Jiang, Y., Comparative study on the pedagogical use of interactive spherical video-based virtual reality: The EduVenture-VR experience (2018) Proceedings of the 4th International Symposium on Educational Technology (ISET 2018), pp. 261-263. , F. L. Wang, O. Au, T. Konno, C. Iwasaki & C. Li Eds, Piscataway, NJ: IEEE; Hernández, Y., Pérez-Ramírez, M., Zatarain-Cabada, R., Barrón-Estrada, L., Alor-Hernández, G., Designing empathetic animated agents for a B-Learning training environment within the electrical domain (2016) Educational Technology & Society, 19 (2), pp. 116-131; Hwang, G.J., Jong, M.S.Y., Shang, J.J., Call for papers: Special issue on innovative pedagogic uses of spherical video-based virtual reality (2018) Interactive Learning Environments, , https://www.tandfonline.com/toc/nile20/current, Retrieved June 20, 2019, from; Jang, S., Vitale, J.M., Jyung, R.W., Black, J.B., Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment (2017) Computers & Education, 106, pp. 150-165; Jong, M.S.Y., Context-aware geography field trip with EagleEye: Teachers’ first experience (2015) Smart Learning Environments, pp. 77-93. , M. Chang & Y. Li Eds, Heidelberg: Springer; Jong, M.S.Y., Sustaining the adoption of gamified outdoor social enquiry learning in high schools through addressing teachers’ emerging concerns: A three-year study (2019) British Journal of Educational Technology, 50 (3), pp. 1275-1293; Liu, D., Dede, C., Huang, R., Richards, J., (2017) Virtual, Augmented, and Mixed Realities in Education, , Eds Singapore: Springer; Pedaste, M., Mäeots, M., Siiman, L.A., De Jong, T., Van Riesen, S.A.N., Kamp, E.T., Manoli, C.C., Tsourlidaki, E., Phases of inquiry-based learning: Definitions and the inquiry cycle (2015) Educational Research Review, 14, pp. 47-56; Yeung, P.M., The new senior secondary geography curriculum: Challenges and prospects (2016) Hong Kong Teachers’ Centre Journal, 8, pp. 52-63
PY - 2019
Y1 - 2019
N2 - This work-in-progress poster discusses our preliminary work on exploring the possibility of harnessing spherical video-based immersive virtual reality (SV-IVR) in learning and teaching of Physical Geography. In particular, it focuses on delineating (i) the rationale behind our initiative, and (ii) the proposed direction of how to adopt SV-IVR in the context of formal schooling in Hong Kong. © ICCE 2019 - 27th International Conference on Computers in Education, Proceedings. All rights reserved.
AB - This work-in-progress poster discusses our preliminary work on exploring the possibility of harnessing spherical video-based immersive virtual reality (SV-IVR) in learning and teaching of Physical Geography. In particular, it focuses on delineating (i) the rationale behind our initiative, and (ii) the proposed direction of how to adopt SV-IVR in the context of formal schooling in Hong Kong. © ICCE 2019 - 27th International Conference on Computers in Education, Proceedings. All rights reserved.
KW - Physical geography
KW - School education
KW - Spherical video-based immersive virtual reality
KW - E-learning
KW - Spheres
KW - Geography educations
KW - Hong-kong
KW - Immersive virtual reality
KW - It focus
KW - Learning and teachings
KW - Work in progress
KW - Virtual reality
M3 - Paper
SP - 715
EP - 717
ER -