Exploring the development and evaluation of integrating emerging technology into a STEAM project

Yu Kai Chen, Chi Cheng Chang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Recently, an important trend of engineering education is involving the design process into students’ learning cycle. The design process is more aesthetically and artistically motivated. The purpose of this study is to develop and evaluate a truss tower STEAM project that integrates emerging technology of 3D printing and cloud technology. The design research method was adapted and a three-phase framework guided the process of this study. We proposed some critical tasks for each phase and thus to manage the STEAM project. Suggestions on revising the project are proposed in this study.

Original languageEnglish
Title of host publicationEmerging Technologies for Education - 2nd International Symposium, SETE 2017, Held in Conjunction with ICWL 2017, Revised Selected Papers
EditorsTien-Chi Huang, Rynson Lau, Yueh-Min Huang, Marc Spaniol, Chun-Hung Yuen
PublisherSpringer Verlag
Pages420-424
Number of pages5
ISBN (Print)9783319710839
DOIs
Publication statusPublished - 2017 Jan 1
Event2nd International Symposium on Emerging Technologies for Education, SETE 2017, held in Conjunction with the 16th International Conference on Web-based learning, ICWL 2017 - Cape Town, South Africa
Duration: 2017 Sep 202017 Sep 22

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10676 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other2nd International Symposium on Emerging Technologies for Education, SETE 2017, held in Conjunction with the 16th International Conference on Web-based learning, ICWL 2017
CountrySouth Africa
CityCape Town
Period17/9/2017/9/22

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Keywords

  • 3D printing
  • Cloud technology
  • Design research method
  • STEAM

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Chen, Y. K., & Chang, C. C. (2017). Exploring the development and evaluation of integrating emerging technology into a STEAM project. In T-C. Huang, R. Lau, Y-M. Huang, M. Spaniol, & C-H. Yuen (Eds.), Emerging Technologies for Education - 2nd International Symposium, SETE 2017, Held in Conjunction with ICWL 2017, Revised Selected Papers (pp. 420-424). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10676 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-71084-6_48